LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

Search

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Ç Ł Ş

Showing 361 - 370 results of 846 for Open Educational Resources

Call in the year 2000: A look back from 2016
...open question with a range of cross- disciplinary inputs to the process. The main contribution of my article was the suggestion that research evaluating the quality of technologies for language lear...

by Carol A. Chapelle
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Autonomous learning through task-based instruction in fully online language courses
...open-ended tasks allowed them more freedom in exploring the understanding of a particular topic through social interaction. Significantly, teacher scaffolding through modeling and timely feedback af...

by Lina Lee
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Wikipedia: A multilingual treasure trove
...OPEN SOURCE The model upon which Wikipedia is based is similar to the development of open source software. In this model, many individuals freely contribute some amount of work to a project, adding ...

by Jean W. LeLoup, Robert Ponterio
in Volume 10 Number 2, May 2006 Special Issue on Electronic Literacy

Patterns of peer interaction in multimodal L2 digital social reading
...Open Educational Resources and Language Learning. eComma allows users to annotate selected passages of a text with either a tag or a comment. Tags are labels which can be applied to multiple points ...

by James Law, David Barny, Rachel Poulin
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics

Review of Discourse and Digital Practices: Doing Discourse Analysis in the Digital Age
...opening chapter, Gee encourages the application of discourse analysis to the texts of video games. Gee argues that, as players attempt to accomplish goals through the characters’ affordances, meanin...

by Brooke Ricker Schreiber
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Review of Digital games and language learning: Theory, development and implementation
...educational institutions (e.g., post-secondary schools) and for out-of-school learning. To address this need, this edited volume provides critical reviews, empirical research studies, and ongoing res...

by Shanshan He
in Volume 26 Number 1, 2022

Task-induced development of hinting behaviors in online task-oriented L2 interaction
...Resources for Hinting Pre-Hinting Resources N Base Hinting Resources N Interrogative 9 Screen-based hinting 48 Knowledge check 4 Blah blah 29 Past reference 2 Designedly incomplete utterance 6 Metalin...

by Ufuk Balaman
in Volume 22 Number 2, June 2018 Special Issue on Qualitative Research in CALL

The formative role of teaching presence in blended Virtual Exchange
...educational contexts. Furthermore, we focus on the impact of TP on students’ self- and co-regulatory learning accounted for in the newly emergent concept of learning presence (LP). Qualitative analy...

by Malgorzata Kurek, Andreas Müller-Hartmann
in Volume 23 Number 3, October 2019 Special Issue: New Developments in Virtual Exchange in Foreign Language Education

Online informal language learning: Insights from a Korean learning community
...Open-Ended Questionnaire I collected OEQ (Appendix B) responses from eight community members. I approached these participants in two ways: (1) an open solicitation in my r/Korean entrée topic, and (...

by Daniel R. Isbell
in Volume 22 Number 3, October 2018

Learning grammar the explorative way: Integrating interactive grammar animations into CALL
...opened for the pigeon.”; (4) “The pigeon now chooses the second container.”; (5) “The second container is opened for the pigeon.”; (6) “The pigeon wins the feed.” References Arnett, C., & Suñer,...

by Daniel Pust
in Volume 30 Number 1, 2026