- Exploring AI-assistance in L2 Chinese writing with standardized assessment tasks
-
...tang@hawaii.edu
https://www.hawaii.edu/sls/people/alexander-f-tang/
https://hdl.handle.net/10125/73613
162 Language Learning & Technology
of innovative teaching approaches, presents a prom...
by Dan Song, Alexander Fukin Tang
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology
- Contact LLT
-
We are looking for new copyeditors. Please contact our Managing Editor, Alex Tang, if you are interested in the position or have any questions.
Editors - ContactDorothy Chun, Universi...
in Contact LLT
- Voice-user interfaces for TESOL: Potential and receptiveness among native and non-native English speaking instructors
-
...Tang, 2020; Ji et al., 2020). However, none exclusively concentrate on native-English speaking
(NES), let alone non-native English-speaking (NNES) instructors in the EFL context, although
28 Languag...
by David Kent
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Pragmatic feedback on refusals in a computer-simulated advising session
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...Tang and Taguchi (2021) compared the learning of Mandarin conventional expressions in
the simulation Questaraunt, which incorporated several gaming features (narrative, characters, and the
inclusion...
by Paul Richards
in Volume 28 Number 1, 2024
- Effects on learning logographic character formation in computer-assisted handwriting instruction
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...Tang, Li, and Leung (2006) reported that it required
less time for the multimedia group to learn Chinese handwriting. In a second attempt, Tang and Leung
(2006b) suggested that the learning time was...
by Chen-hui Tsai, Chin-Hwa Kuo, Wen-Bing Horng, Chun-Wen Chen
in Volume 16 Number 1, February 2012
- Game-based instruction of pragmatics: Learning request-making through perlocutionary effects
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...Tang, X., & Taguchi, N. (2020). Designing and using a scenario-based digital game to teach Chinese
formulaic expressions. CALICO Journal, 37(1), 1–22. https://doi.org/10.1558/cj.38574
Tang, X., & T...
by Naoko Taguchi
in Volume 27 Number 1, 2023
- Commenting to learn: Evidence of language and intercultural learning in comments on YouTube videos
-
...Tang Wei in Cannes
A: To be honest she's speaking neither British nor American accent. It's still very PRC-ish, but it's
great enough. There's no need to imitate any accent just to make yourself sou...
by Phil Benson
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning
- L2 pragmatics and CALL
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...Tang and Taguchi (2020) of a scenario-based game,
Questaurant, designed to teach Chinese formulaic expressions. In this game, the L2 learner plays the role
of a robot who works in a restaurant in a ...
by Marta González-Lloret
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Culture, culture learning and new technologies: Towards a pedagogical framework
-
...Tang, 2006). Yet, at the same time, Ware and Kramsch (2005) emphasise the
value of these encounters and that with suitable preparation and debriefing by teachers and students they
can lead to insigh...
by Mike Levy
in Volume 11 Number 2, June 2007
- Why we need more research on technology applications in less-commonly-taught-language (LCTL) programs
-
...Tang (2025) had 26 university learners of Mandarin Chinese practice-write four
Advance-Placement Test Chinese essays while free to use aspects of ChatGPT for one essay prompt, but
not for the other....
by Paula Winke, Kadidja Koné
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology