- The types and effects of peer native speakers’ feedback on CMC
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...Pascual Pérez-Paredes Types and Effects of Peer NSs’ Feedback
Language Learning & Technology 83
Appendix A. A snapshot of the virtual platform
María Belén Díez-Bedmar and Pascual Pérez-Paredes ...
by María Belén Díez-Bedmar, Pascual Pérez-Paredes
in Volume 16 Number 1, February 2012
- Fan translation of games, anime, and fanfiction
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Language Learning & Technology
ISSN 1094-3501
February 2019, Volume 23, Issue 1
pp. 49–71
ARTICLE
Copyright © 2019 Boris Vazquez-Calvo, Leticia Tian Zhang, Mariona Pascual, & Daniel Cassany ...
by Boris Vazquez-Calvo, Leticia T. Zhang, Mariona Pascual, Daniel Cassany
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- What are the digital wilds?
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...Pascual, & Cassany, 2019), university students in Korea (Lee, 2019), and young Danish children between
the ages of 7 and 11 (Hannibal Jensen, 2019).
In the first article of this special issue, Fan t...
by Shannon Sauro, Katerina Zourou
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- Learning of L2 Japanese through video games
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...Pascual, M., & Cassany, D. (2019). Fan translation of games, anime, and
fanfiction. Language Learning & Technology, 23(1), 49–71. https://doi.org/10125/44672
Wang, S., & Vásquez, C. (2012). Web 2.0 ...
by Kayo Shintaku
in Volume 27 Number 1, 2023
- Autonomy CALLing: A systematic review of 22 years of publications in learner autonomy and CALL
-
...Pascual, M., & Cassany, D. (2019). Fan translation of games, anime,
and fanfiction. Language Learning & Technology, 23(1), 49–71. https://www.lltjournal.org/item/3096
Warschauer, M. (1996). Compute...
by Carmenne Kalyaniwala, Maud Ciekanski
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL