- The Internet as a Glocal Discourse Environment
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Language Learning & Technology
http://llt.msu.edu/vol8num3/koutsogiannis/
September 2004, Volume 8, Number 3
pp. 83-89
Copyright © 2004, ISSN 1094-3501 83
THE INTERNET AS A GLOCAL DISCOURSE ENVIRONMEN...
by Dimitris Koutsogiannis, Bessie Mitsikopoulou
in Volume 08 Number 3, September 2004 Special Section on Global English(es)
- Reviewer acknowledgments
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...Koutsogiannis
Chun Lai
Marie- Noëlle Lamy
Batia Laufer
Jennifer Leeman
John Levis
Hsien-Chin Liou
Jun Liu
Lara Lomicka-Anderson
Gillian Lord
Paul Markham
Richard E. Mayer
Paul Meara
John ...
in Volume 14 Number 1, February 2010
- Acknowledgment of LLT Reviewers, Volume 7
-
...Koutsogiannis
Wan Shun Eva Lam
Marie-Noelle Lamy
Christine Leahy
Andrew Lian
Meei-Ling Liaw
Zheng (John) Lin
Hsien-Chin Liou
Lara Lomicka
Gillian Lord
Allan Luke
Mary Ann Lyman-Hager
Cristina Matas
Ri...
in Volume 08 Number 1, January 2004
- From the special edition editor
-
...Koutsogiannis and Mitsikopoulou note how identities are formed
and social relationships negotiated in both CMC environments, and how local and global
language practices lead to hybrid varieties in CMC...
by Denise Murray
in Volume 08 Number 3, September 2004 Special Section on Global English(es)
- Commenting to learn: Evidence of language and intercultural learning in comments on YouTube videos
-
...Koutsogiannis and
Mitsikopoulou (2004, p. 83) described the Internet as a “worldwide literacy practice environment” that
also functions as “an informal learning environment for English as a second/f...
by Phil Benson
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning
- Fan translation of games, anime, and fanfiction
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...Koutsogiannis &
Mitsikopoulou, 2004), language learners go beyond access to original texts by engaging in diverse forms
of multilingual digital literacy practices such as fan translation. We explore...
by Boris Vazquez-Calvo, Leticia T. Zhang, Mariona Pascual, Daniel Cassany
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds