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Showing 1 - 6 results of 6 for Shintaku

Learning of L2 Japanese through video games
...Shintaku 17 About the Author Kayo Shintaku is an assistant teaching professor at the Department of Global Interdisciplinary Studies and a coordinator of Japanese Language and Cultural Studies Pro...

by Kayo Shintaku
in Volume 27 Number 1, 2023

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...Shintaku (2019) examined undergraduate students’ perceptions of a game-mediated activity using a COTS game with the accompanying supplemental activities. The findings showed that digital games and a...

by Yuchan Gao
in Volume 28 Number 1, 2024

Contextualized vocabulary learning
...Shintaku, 2016; Sylvén & Sundqvist, 2012). Gains come through gameplay (the necessity of understanding names of game objects, descriptions, instructions, and feedback from other players or non-play...

by R. Godwin-Jones
in Volume 22 Number 3, October 2018

Thank Yous and Welcomes
...Shintaku Rachel Shively Alif Silpachai Blaine Smith Bryan Smith Osman Solmaz Jayoung Song Susana Sotillo Ursula Stickler Pia Sundqvist Tetyana Sydorenko Julie Sykes Liss Kerstin Sylv&eacut...

in News & Announcements

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...Shintaku’s (University of Arizona) ARIS-developed Hiroshima game, in which players navigate the streets of Hiroshima and other localities in Japan, seeking to complete a quest initiated by an A-bomb...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Dissertations On Technology and L2 Learning
...hintaku, K. (2018). Literacy practices with media: Popular culture media and the role of pedagogical guidance in L2 learning of Japanese. (Doctoral Dissertation, The University of Arizona). Shurley, ...

in Dissertations On Technology and L2 Learning