LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 571 - 580 results of 889 for Instructional Design

Pre-task planning in L2 text-chat: Examining learners’ process and performance
...design, all learners completed three consecutive picture- narrative tasks with different pre-task planning times. Following a Latin squares design, tasks were counter- balanced for task and planning t...

by Nicole Ziegler
in Volume 22 Number 3, October 2018

An activity theory perspective on student-reported contradictions in international telecollaboration
...design and implementation aspects, or framed within a product-oriented paradigm (Chapelle, 2001; Warschauer & Kern, 2000). Over the last decade, however, there has been a shift toward process-orient...

by Olga K. Basharina
in Volume 11 Number 2, June 2007

Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
...instructional contexts (Sauro & Zourou, 2017). That is the definition used in this article. The focus is on possible learning from COTS games (i.e., pleasure-oriented in contrast to education-orient...

by Pia Sundqvist
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Review of CALL Research Perspectives
...Design-Based Research in CALL" (DBR), Sudsuang Yutdhana discusses the importance of task design in CALL research. Traditionally, research has moved practice; however, as stated in Chapter 1, practic...

by Jesús García Laborda
in Volume 11 Number 2, June 2007

My first CMC article revisited: A window on Spanish L2 interlanguage
...designed to gather evidence to show that face-to-face negotiations of meaning—interactions carried out between L2 learners and native speakers as well as those involving learners working with other ...

by Robert Blake
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Review of Telecollaboration Applications in Foreign Language Classrooms
...design to investigate the use of virtual reality (VR) in telecollaboration, in the hope that it would improve students’ WTC and engagement. For the study, the authors designed tasks in which 26 unde...

by Sumei Wu, Hui-Wen Huang
in Volume 30 Number 1, 2026

Beyond borders and screens in China: L2 motivation, digital literacy, and virtual intercultural experience in GenAI-mediated informal digital learning of English
...design effective interventions that foster learners’ autonomy, motivation, and facilitate harmonious informal language learning ecologies (Zadorozhnyy et al., 2025). These are the novelties of our s...

by Minlin Zou, Meiqi Li, Xueyun He
in Volume 30 Number 1, 2026

From the editors
...designed L2 instruction that includes, but is not limited to, reading. The "On the Net" column "You’ve got some GALL: Google-assisted language learning" by guest contributor George Chinnery propose...

by Dorothy Chun, Irene Thompson
in Volume 12 Number 1, February 2008

Review of Hot Potatoes
...design crossword puzzles with customized puzzle layout and optional clues for each word. The module begins with a blank grid template, and the teacher designs the puzzle by entering the words directly...

by Stewart Arneil, Martin Holmes, David MacGregor
in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing

Review of Open education and second language learning and teaching: The rise of a new ecology
...designing the OER material. The second chapter delves into the Cultura project in which Sabine Levet and Stephen Tschudi describe the design of an open, innovative telecollaboration project by inst...

by Inés Vañó García
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL