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Showing 11 - 14 results of 14 for Wattana

Technology-mediated task-based language teaching: A qualitative research synthesis
...Wattana, 2015). There has been a proliferation of technology-mediated TBLT studies documenting innovative practices in S/FL classrooms in the past two decades; however, the majority of these focus o...

by Sin Wang Chong, Hayo Reinders
in Volume 24 Number 3, October 2020

Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
...Wattana, 2012, p. 183). However, Hannibal Jensen (2017) found that “gaming with both spoken and written English is significantly related to vocabulary scores” and reported that vocabulary scores were...

by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022

Games in language learning: Opportunities and challenges
...Wattana, 2011) and Divine Divinity (Vandercruysse, Vandewaetere, Cornillie, & Clarebout, 2013). This is not a trivial undertaking, as those studies demonstrate. It might involve adding additional to...

by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Emotional CALL: Reframing technology-mediated language learning
...Wattana, 2015). As Kruk and Pawlak (2022) argued, CALL research has paid considerable attention to language anxiety, whereas positive emotions such as enjoyment and curiosity, and negative emotions ...

by Mariusz Kruk, Mirosław Pawlak
in Volume 30 Number 2, Special Issue: Emotional CALL