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Clevedon, UK: Multilingual Matters.
Ricento,...
by Francesca Helm, Melinda Dooly
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research
- “Thanks, shokran, gracias”: Translingual practices in a Facebook group
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Language Learning & Technology
ISSN 1094-3501
February 2018, Volume 22, Issue 1
pp. 240–255
ARTICLE
Copyright © 2018 Derya Kulavuz-Onal & Camilla Vásquez
“Thanks, shokran, gracias”: Tra...
by Derya Kulavuz-Onal, Camilla Vásquez
in Volume 22 Number 1, February 2018
- Language learning in the wild: A young user perspective
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Language Learning & Technology
ISSN 1094-3501
February 2019, Volume 23, Issue 1
pp. 72–86
ARTICLE
Copyright © 2019 Signe Hannibal Jensen
Language learning in the wild: A young user
per...
by Signe Hannibal Jensen
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- Technology-mediated task-based language teaching: A qualitative research synthesis
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Language Learning & Technology
ISSN 1094-3501
October 2020, Volume 24, Issue 3
pp. 70–86
ARTICLE
Technology-mediated task-based language
teaching: A qualitative research synthesis
Sin Wa...
by Sin Wang Chong, Hayo Reinders
in Volume 24 Number 3, October 2020
- “A better me”: Using acoustically modified learner voices as models
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...pragmatics.
The two-step intervention (described in the Listen-and-Repeat Protocol section), occurred six months after
the Spoken English course had finished. Three months later, participants were a...
by Alice J. Henderson, Radek Skarnitzl
in Volume 26 Number 1, 2022
- Integrating semiotic resources in CALL activity designs
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Language Learning & Technology February 2023, Volume 27, Issue 2
ISSN 1094-3501 CC BY-NC-ND pp. 97–117
ARTICLE
Integrating semiotic resources in CALL activity
designs
Ruslan Suvorov, Uni...
by Ruslan Suvorov, Paul Gruba
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL
- Learning of L2 Japanese through video games
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Language Learning & Technology 2023, Volume 27, Issue 1
ISSN 1094-3501 pp. 1–17
ARTICLE
Learning of L2 Japanese through video games
Kayo Shintaku, Villanova University
Abstract
In Japan...
by Kayo Shintaku
in Volume 27 Number 1, 2023
- Designing Task-Based CALL to Promote Interaction: En busca de Esmeraldas
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Language Learning & Technology
http://llt.msu.edu/vol7num1/gonzalez/
January 2003, Volume 7, Number 1
pp. 86-104
Copyright © 2002, ISSN 1094-3501 86
DESIGNING TASK-BASED CALL TO PROMOTE INTERACTION:
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by Marta González-Lloret
in Volume 07 Number 1, January 2003
- An exploratory study of pauses in computer-assisted EFL writing
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...Pragmatics, 35, 829–853.
Van Weijen, D., van den Bergh, H., Rijlaarsdam, G., & Sanders, T. (2009). L1 use during L2 writing: An
empirical study of a complex phenomenon. Journal of Second Language Wr...
by Cuiqin Xu, Yanren Ding
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- “I Am What I Am”: Multilingual identity and digital translanguaging
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...Pragmatics, 73, 4–18.
Appadurai, A. (1990). Disjuncture and difference in the global cultural economy. Theory, Culture &
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by Brooke Ricker Schreiber
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning