LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 71 - 76 results of 76 for Plass

Twenty-five years of computer-assisted language learning: A topic modeling analysis
...Plass et al. (2003) showed that learners’ verbal/spatial abilities and limited capacity of working memory might influence multimedia effectiveness. In addition to multimedia research on CALL among p...

by Xieling Chen, Di Zou, Haoran R. Xie, Fan Su
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Authenticity and authorship in the computer-mediated acquisition of L2 literacy
...Plass, 1996; Kern, 1995, 2000; Kern & Warschauer, 2000; Kramsch & Andersen, 1998; Thorne,1999), and they found that it increased the learners' self-confidence, motivation, and communicative competen...

by Claire Kramsch, Francine A'Ness, Wan Shun Eva Lam
in Volume 04 Number 2, September 2000 Special Issue Literacies and Technologies

"Missed" communication in online communication: Tensions in a german-american telecollaboration
...Plass & Chun, 1996; Warschauer, 1999). Further research could also ask how virtual cross-cultural encounters are woven back into real-time, in- class conversations. Communicating across cultures aff...

by Paige Ware
in Volume 09 Number 2, May 2005

Ecological semiotics: Multimodality, multilingualism, and situated language learning in the AI era
...Plass & Jones, 2005; Yun, 2011). At the same time, it is clear from multimedia integration studies such as these that the effectiveness of dual (or tri-) coding and other comprehension/learning enha...

by Robert Godwin-Jones
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL

Thank Yous and Welcomes
...Plass Oksana Polyakova Frederick Poole Sabrina Priego Grace Yue Qi Shannon Quinn Dolores Ramirez Amin Rasti-Behbahani Katherine Ratliffe Hayo Reinders Jonathon Reinhardt Deb Reisinger Andr...

in News & Announcements

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...Plass, R. E. Mayer, & B. D. Homer (Eds.), Handbook of game-based learning (pp. 409–435). The MIT Press. Satar, M. (2020). L1 for social presence in videoconferencing: A social semiotic account. La...

by Yuchan Gao
in Volume 28 Number 1, 2024