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Language Learning & Technology ISSN 1094-3501 February 2020, Volume 24, Issue 1 pp. i–vi ANNOUNCEMENTS AND NEWS Copyright © 2019 Language Learning & Technology Announcements and ne...

in Volume 24 Number 1, February 2020

Review of Digital games and language learning: Theory, development and implementation
...reading skills development of the learner. The author dissects these results by explaining psychosociological learning principles associated with gaming and L2 learning and characteristics of digita...

by Shanshan He
in Volume 26 Number 1, 2022

Review of Researching and teaching second language writing in the digital age
...reading about the key texts that are discussed, and it also helps to illuminate the connections and themes that underpin those published studies. While the text itself is largely useful, one critici...

by Aubri Cherub, Matt Kessler
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation

Spatial repertoires in mixed-reality-based simulations for L2 teacher telecollaboration
...reading and editing the manuscript. References Bezemer, J. & Kress, G. (2015). Multimodality, learning and communication: A social semiotic frame. Routledge. https://doi.org/10.4324/978131568753...

by Sumei Wu, Meei-Ling Liaw
in Volume 29 Number 1, 2025

The interplay between metalanguage, feedback, and meaning negotiation in oral interaction
...reading and writing tasks to include even beginner learners and oral communication. Purpose of the Study and Research Questions Most VE projects have looked at interactional aspects (Akiyama 2014; ...

by Laia Canals
in Volume 26 Number 1, 2022

Flexibility and Interaction at a Distance: A Mixed-Mode Environment for Language Learning
...reading, so that learners would be able to complete learning activities without the need to scroll up and down the pages to access instructions, audiovisual input, reference materials, and task questi...

by Antonella Strambi, Eric Bouvet
in Volume 07 Number 3, September 2003 Special Issue Distance Learning

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...reading activity. Retrieved from http://levelupyourenglish.blogspot.de/2016/02/aurasma-collaborative-%20jigsaw-reading.html Beaudin, J. S., Intille, S. S., Tapia, E. M., Rockinson, R., & Morris, M. ...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Review of Research methods for digital discourse analysis
Language Learning & Technology 2023, Volume 27, Issue 1 ISSN 1094-3501 CC BY-NC-ND pp. 1–4 BOOK REVIEW Review of Research methods for digital discourse analysis Hanwool Choe, University...

by Hanwool Choe
in Volume 27 Number 1, 2023

Review of The Internet and Young Learners
...reading gives the impression that both Internet novices and Internet savvy teachers may struggle in practice to use the book as a guide to exploit the promise of the Internet for their young learners...

by Cameron Richards
in Volume 10 Number 3, September 2006

Review of Language Teaching in Blended Contexts
Language Learning & Technology http://llt.msu.edu/issues/october2012/review2 October 2012, Volume 16, Number 3 pp. 40–44 Copyright © 2012, ISSN 1094-3501 40 REVIEW OF LANGUAGE TEACHING IN BLEND...

by Rebeca Fernandez
in Volume 16 Number 3, October 2012