LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 1 - 5 results of 5 for Daniel H. Dixon

Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
...Daniel H. Dixon, Northern Arizona University Tülay Dixon, Northern Arizona University Eric Jordan, Northern Arizona University Abstract Studies on digital game-based language learning (DGBLL) have...

by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022

Game-based instruction of pragmatics: Learning request-making through perlocutionary effects
...Daniel H. Dixon, who developed the game used in this study and proof-read this manuscript multiple times. I am solely responsible for all the remaining errors. Notes 1. Yousefi and Nassaji (2019)...

by Naoko Taguchi
in Volume 27 Number 1, 2023

People
...Daniel Dixon Georgia State University Ana María Gimeno Sanz Polytechnic University of Valencia Robert Godwin-Jones Virginia Commonwealth University Marta González-Llore...

in People

Thank Yous and Welcomes
...Daniel Dixon Melinda Dooly Stayc DuBravac Sebastién Dubreil Cynthia Ducar Masaki Eguchi Jehan Elbassuony Carrie Demmans Epp Jalil Fathi Nicholas Feroce Lionel Fontan Luciana Forti J...

in News & Announcements

Big data and language learning: Opportunities and challenges
...H., Warschauer, M., & Lee, J. H. (2019). Advancing CALL research via data mining techniques: Unearthing hidden groups of learners in a corpus-based L2 vocabulary learning experiment. ReCALL, 31(2), ...

by Robert Godwin-Jones
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research