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Showing 31 - 40 results of 285 for Robert O

Language in Action: From Webquests to Virtual Realities
...ood introduction • Language Learning in MOO by Lonnie Turbee • What is a MOO good introduction • Language & ESL MOOs Comprehensive list • SchMOOze MOO for ESL • Diversity U a MOO, which has an optiona...

by Robert Godwin-Jones
in Volume 08 Number 3, September 2004 Special Section on Global English(es)

Personal learning environments
...otation options Writing Tool. Simple text editor or on-line word processor Media Player. For display of streaming video, podcasts; ideally with audio recording option Language Tools. On-line dictio...

by Robert Godwin-Jones
in Volume 13 Number 2, June 2009

Contributing, creating, curating: Digital literacies for language learners
...of free or inexpensive tools available online or on desktop computers, such as Gimp or PhotoScape for images, Audacity for sound editing, or video editors such as VideoPad, Windows Movie Maker, or i...

by Robert Godwin-Jones
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

My first CMC article revisited: A window on Spanish L2 interlanguage
...o post a “best-effort” video online, as compared to what the learner was able to do when faced with the pressure of synchronous videoconferences. Synchronous videoconferences and asynchronous video ...

by Robert Blake
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Acknowledgment of LLT Reviewers
...ology would like to acknowledge and thank the following people who reviewed manuscripts for us during the production of Volume 6 and throughout the 2002 production year. Their contribution has helped ...

in Volume 07 Number 1, January 2003

Games in language learning: Opportunities and challenges
...oring tools, the look and feel of the game is configurable only up to a certain extent. Here, for example, only two major 3D scenarios are available, an open outdoor environment and a closed room. W...

by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...onment. In fact, sensors built into gaming consoles such as Sony PlayStation 4 or Microsoft Xbox One are able to track body movements, providing the opportunity for actions based on body movements a...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Cooperative learning activities for the foreign language classroom
...or in Canada who took an educational methodology and devised activities in concert. Pete Jones is the Head of Modern Languages at Pine Ridge Secondary School in Pickering, Ontario. Mr Jones has cr...

by Jean W. LeLoup, Robert Ponterio
in Volume 03 Number 2, January 2000 Special Issue The Role of Computer Technology in Second Language Acquisition Research

The technological imperative in teaching and learning less commonly taught languages
...op. A possible method to achieve that goal is through a language portfolio, as is done fairly widely today with the European Language Portfolio. One other possibility is to use some kind of formal pro...

by Robert Godwin-Jones
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

The evolving roles of language teachers: Trained coders, local researchers, global citizens
...oderDojo provide access to volunteer programming clubs, an opportunity to learn in a collaborative environment. One of the most accessible options for exploring coding informally is to try out one o...

by Robert Godwin-Jones
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL