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Showing 361 - 370 results of 714 for Natural Language Processing

Enhancing multimodal literacy using augmented reality
Language Learning & Technology ISSN 1094-3501 February 2020, Volume 24, Issue 1 pp. 27–37 LANGUAGE TEACHING AND TECHNOLOGY FORUM Copyright © 2020 Hui-Chin Yeh & Sheng-Shiang Tseng En...

by Hui-Chin Yeh, Sheng-Shiang Tseng
in Volume 24 Number 1, February 2020

The effect of interactivity with a music video game on second language vocabulary recall
...language vocabulary. Eighty randomly-selected Japanese university undergraduates were paired based on similar English language and game proficiencies. One subject played an English- language music v...

by Jonathan deHaan, W. Michael Reed, Katsuko Kuwanda
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary

Authenticity and authorship in the computer-mediated acquisition of L2 literacy
...Language Acquisition at the University of California at Berkeley and Director of the Berkeley Language Center. Her latest books include Context and Culture in Language Teaching (1993) and Language a...

by Claire Kramsch, Francine A'Ness, Wan Shun Eva Lam
in Volume 04 Number 2, September 2000 Special Issue Literacies and Technologies

My first CMC article revisited: A window on Spanish L2 interlanguage
...Language Journal, 87(2), 157–167. Belz, J. A. (2002). Social dimensions of telecollaborative foreign language study. Language Learning & Technology, 6(1), 60–81. Retrieved from http://llt.msu.edu/v...

by Robert Blake
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

The role of technology in SLA research
...language acquisition theory and computer-assisted language learning. Modern Language Journal, 93(S1), 741–753. Chik, A. (2014). Digital gaming and language learning: Autonomy and community. Language...

by Dorothy M. Chun
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Thirty years of data-driven learning: Taking stock and charting new directions over time
...language use, numerous applications have been found for them in language teaching. These applications have been both indirect, with specialists using corpus-derived information for improved language...

by Alex Boulton, Nina Vyatkina
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Task-based language teaching in VR versus traditional settings
...language teaching in VR versus traditional settings Koyo Ogawa, Graduate School of Language & Literature, Prefectural University of Kumamoto, Japan Abstract This study compared Task-Based Lan...

by Koyo Ogawa
in Volume 30 Number 1, 2026

Improving argumentative writing: Effects of a blended learning approach and gamification
...Language(s) Learned in this Study: English APA Citation: Lam, Y. W., Hew, K. F., & Chiu, K. F. (2017). Improving argumentative writing: Effects of a blended learning approach and gamification. Langu...

by Yau Wai Lam, Khe Foon Hew, Kin Fung Chiu
in Volume 22 Number 1, February 2018

Review of Digital games and language learning: Theory, development and implementation
...language learning and to encourage more classroom-based research on this topic for language learning purposes both in and outside language classrooms. The book consists of twelve chapters divided ...

by Shanshan He
in Volume 26 Number 1, 2022

Enhancing the use of evidence in argumentative writing through collaborative processing of content- based automated writing evaluation feedback
...Language Learning & Technology Stevenson, M., & Phakiti, A. (2019). Automated feedback and second language writing. In Hyland, K. & Hyland, F. (Eds.), Feedback in second language writing (pp. 12...

by Zhan Shi, Fengkai Liu, Chun Lai, Tan Jin
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation