LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 241 - 250 results of 440 for Ma

Telecollaboration for content and language learning: A Genre-based approach
...macht. Nonfiction is’n Thema da will man schau mal manchmal ( ), braucht man eben so ein ( ), um anzufangen weil es mit lernen verbunden ist und lernen ist manchmal langweilig und ähm Leute müssen...

by D. Joseph Cunningham
in Volume 23 Number 3, October 2019 Special Issue: New Developments in Virtual Exchange in Foreign Language Education

L1 for social presence in videoconferencing: A social semiotic account
...mation, transduction and transformative engagement (Bezemer & Kress, 2016). Semiotic resource refers to “a community’s [material and immaterial] means for making meaning,” which are selected based o...

by Müge Satar
in Volume 24 Number 1, February 2020

CALL in the Year 2000: Still developing the research agenda
...mains other than discourse analysis may also be relevant for the analysis of pedagogical effectiveness of CALL. Salaberry's assertion that other domains may be equally or more relevant than SLA fo...

by Carol Chapelle
in Volume 03 Number 1, July 1999

An innovative pictographic glosses design for East Asian EFL vocabulary learners: Effects on retention performance and situational interest
...mat than for the text-with-picture format (MA = 4.34 > MC = 3.72 > MB = 3.21). The results of the RM-ANOVA of each dimension and pairwise comparison of the different material formats are summarized ...

by Liu-Cheng Pan, Jerry Chih-Yuan Sun
in Volume 28 Number 1, 2024

Blogging to learn: Becoming EFL academic writers through collaborative dialogues
...mation about APA format.” (S3)  “I think the use of transition words can also help! You may also find some useful information in Swain’s book (Unit 5).” (S5) For example, S3 tried to summarize the...

by Yu-Chih Sun, Yu-jung Chang
in Volume 16 Number 1, February 2012

Digital Gaming and Language Learning: Autonomy and Community
...markedly different for Jana and Mabel, who primarily used NDS for their gameplay. Both Jana and Mabel used educational gameware for L2 learning: Jana was an elementary Japanese learner, and Mabel wa...

by Alice Chik
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Rethinking transfer: Learning from CALL teacher education as consequential transition
...MALL) 8/1 MALL Introduction Project-based learning and Webquest 8/6 Dictionary MALL functions 8/8 Reading Moviemaker 8/13 Writing Creative Common, Flicker, Picpick and Toondoo 8/15 Clas...

by Chin-chi Chao
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL

The effects of item preview on video-based multiple-choice listening assessments
...matic to present the answer options one-by-one in audio format because test duration may become extended to the point of making the test administration impractical. Fortunately, technological advanc...

by Dennis Koyama, Angela Sun, Gary J. Ockey
in Volume 20 Number 1, February 2016

Exploring L2 learners’ engagement and attitude in an intercultural encounter
...mality as for a main language I would say English is the major (Normality +) it kind of sounds like there is a very strong lack of unity among the country (Normality –) Capacity people definitel...

by Ana Oskoz, Ana Gimeno-Sanz
in Volume 24 Number 1, February 2020

What are the digital wilds?
...main dimensions based on four of the more cited oppositions in the literature: location (out- of-class vs. in-class), formality (informal vs. formal), pedagogy (non-instructed vs. instructed), and loc...

by Shannon Sauro, Katerina Zourou
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds