- Effects of digital game elements on engagement and vocabulary development
-
...hange = .19, Fchange(2, 46) = 6.18, p = .004) and delayed (R2change
= .12, Fchange(2, 46) = 3.78, p = .030) post-test scores. Learner engagement with HCI also significantly
predicted delayed post-te...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Memes and identity in language teacher education
-
...changes, and encourage dialogic interactions, underscoring memes’ role in language
acquisition.
In language teacher education, memes also show promise. Frigolé et al. (2023) observed that using
me...
by Boris Vazquez-Calvo, Alba Paz-López, Sergio Rey-Godoy
in Volume 29 Number 1, 2025
- Enhancing multimodal literacy using augmented reality
-
...changes in their
multimodal literacy levels after engaging in the AR project. They also wrote reflection essays at the end of
the AR app project.
Data Collection and Analysis
The collected data in...
by Hui-Chin Yeh, Sheng-Shiang Tseng
in Volume 24 Number 1, February 2020
- Language Development and Scaffolding in a Sino-American Telecollaborative Project
-
...changes in
Task 1, she changed her mind, “I’d really like it if you wrote to me in zhongwen characters so I can learn.
Xiexie.” Then in Task 2, she informed her partner of her independence in readin...
by Li Jin
in Volume 17 Number 2, June 2013
- Using Wordles to teach foreign language writing
-
...change the font, shape
and color scheme of the resulting image, remove any unwanted words, and view the total word frequency
counts in a separate chart. Figure 1 below shows a word cloud created by ...
by Melissa Baralt, Susan Pennestri, Marie Selvandin
in Volume 15 Number 2, June 2011
- Association between allophonic transcription tool use and phonological awareness level
-
...change in how the consonants are released). It is unclear, however, why some learners
wanted to transcribe the non-words. The transcription tool is agnostic of phonotactic constraints, and it does
n...
by Kacper Łodzikowski
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research
- Re-envisioning vocabulary learning and testing in L2 Russian classes using Kahoot!: From choosing words to playing games
-
...change in the future.
The next choice instructors need to make is between classic mode and team mode. We opted for classic
mode, where students played individually. Drawing from Pavlenko’s experien...
by Dmitrii Pastushenkov, Olesia Pavlenko, Steven Clancy
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology
- Comparative efficacy of digital and nondigital texts on reading comprehension and EFL learners’ perceptions of their merits
-
...change over time. The results
showed that participants valued the intangible nature of e-books and regarded reading e-books as an
unpleasant experience.
4 Language Learning & Technology
...
by Khalid Al-Seghayer
in Volume 28 Number 1, 2024
- Web-Based Language Testing
-
...changing implications for the test
taker. Admission tests for universities or other professional programs, certification exams, or citizenship
tests are all high-stakes assessment situations. Obviousl...
by Carsten Roever
in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing
- Negotiation of meaning via virtual exchange in immersive virtual reality environments
-
...change
Language(s) Learned in This Study: English
APA Citation: Chen, H. I., & Sevilla-Pavón, A. (2023). Negotiation of meaning via virtual
exchange in immersive virtual reality environments. Langu...
by Hsin-I Chen, Ana Sevilla-Pavón
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL