- Crossing Boundaries: Multimedia Technology and Pedagogical Innovation in a High School Class
-
...king in a social vacuum as the focus tends to be on the analysis
of discrete activities within a single classroom, while other teachers and the way particular pedagogical
approaches emerge as a synerg...
by Susan Parks, Diane Huot, Josiane Hamers, France H.-Lemmonier
in Volume 07 Number 1, January 2003
- Improving argumentative writing: Effects of a blended learning approach and gamification
-
...king could be fundamental in improving
students’ argumentative writing skills. By logical thinking, we mean the ability to make valid inferences
(Jaakko & Sandu, 2006). In writing argumentative essa...
by Yau Wai Lam, Khe Foon Hew, Kin Fung Chiu
in Volume 22 Number 1, February 2018
- The design of effective ict-supported learning activities: Exemplary models, changing requirements, and new possibilities
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...king both content and process, and also leaner thinking and doing. In contrast to
the linear and hierarchical assumptions of the traditional lesson, the two related transformations of
learning outli...
by Cameron Richards
in Volume 09 Number 1, January 2005
- Telecollaboration as an approach to developing intercultural communication competence
-
...king exchanges more meaningful,
in that the collaboration needed for completing a project necessitates that partners negotiate both content
and language. In the process, working together towards a c...
by Robert Godwin-Jones
in Volume 23 Number 3, October 2019 Special Issue: New Developments in Virtual Exchange in Foreign Language Education
- Culture, culture learning and new technologies: Towards a pedagogical framework
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...king about culture, and thereby to provide a valid and
useful point of departure for thinking about the practice of culture learning and teaching
with new technologies. The referenced literature dra...
by Mike Levy
in Volume 11 Number 2, June 2007
- Dissertations On Technology and L2 Learning
-
...king and Nobody Explodes in Low-Proficiency Russian Language Classrooms: Game Affordances, Speaking Outcomes, and Learner Attitudes (Doctoral Dissertation, University of Kansas). Available from ProQue...
in Dissertations On Technology and L2 Learning