- Games in language learning: Opportunities and challenges
-
...learning and literacy. New York, NY:
Palgrave Macmillan.
Holden, C. & Sykes, J. (2011). Leveraging mobile games for place-based language learning. International
Journal of Game-Based Learning (IJG...
by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- The evolving roles of language teachers: Trained coders, local researchers, global citizens
-
...mobile in mind when thinking about making learning resources available students will surely
be of growing importance.
In the mobile space, another area of importance is understanding the nature of m...
by Robert Godwin-Jones
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL
- Effect of using texting on vocabulary instruction for English learners
-
...learning. Of the 15 intervention studies, 14 reported significant learning gains
after the intervention using SMS, MMS or short email messages via mobile phone to support vocabulary
or idiom learnin...
by Jia Li, Jim Cummins
in Volume 23 Number 2, June 2019
- Mobile computing and language learning
-
...Mobile Computing and Language Learning
Robert Godwin-Jones
Virginia Comonwealth University
Contents:
• Laptops and Multimedia
• Handhelds and Palmtops
• Digital Images, Sound, and Video
• Connectivity...
by Robert Godwin-Jones
in Volume 02 Number 2, January 1999
- Review of LearningBranch
-
...LearningBranch
Product Type: Learning Management System
Media Format: HTML5 Cloud-Based
Cost: $3–$20 per user; $15–$39 per commercial course
Developer: LearningBranch
Available from https://www.l...
by Jack Burston
in Volume 23 Number 2, June 2019
- Call for papers for a special issue on Extended Reality (XR) in Language Learning
-
...Mobile AR trails and games for authentic language learning. In Y. Zhang & D.
Cristol (Eds.), Handbook of mobile teaching and learning (2nd ed., pp. 1–16). Springer.
Pegrum, M. (2019b). Mobile lense...
by Mark Pegrum, Yu-Ju Lan
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Extended reality (XR) in language learning: Developments and directions
-
...Mobile AR trails and games for authentic language learning. In Y. Zhang & D. Cristol
(Eds.), Handbook of mobile teaching and learning (2nd ed.). Springer.
Pegrum, M. (2019b). Mobile lenses on learn...
by Mark Pegrum, Yu-Ju Lan
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- The effectiveness of Duolingo in developing receptive and productive language knowledge and proficiency
-
...learning. Many apps also use gamification
to make learning engaging and fun, boosting user engagement (Shortt et al., 2023).
Online and mobile-based language learning (MALL) offers a unique learnin...
by Bryan Smith, Xiangying Jiang, Ryan Peters
in Volume 28 Number 1, 2024
- Emerging spaces for language learning: AI bots, ambient intelligence, and the metaverse
-
...learning: From annotated vocabulary to place-
based mobile games. Language Learning & Technology, 20(3), 9–19. http://dx.doi.org/10125/44475
Godwin-Jones, R. (2017). Smartphones and language learning...
by Robert Godwin-Jones
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL
- From the editors
-
...mobile language
learning" by Nian-Shing Chen, Sheng-Wen Hsieh, and Kinshuk addresses the issue of
content adaptation in mobile language learning environments. Their study suggests that
providing le...
by Dorothy Chun, Irene Thompson
in Volume 12 Number 3, October 2008