- Chasing the butterfly effect: Informal language learning online as a complex system
-
...Park (Eds.), Usage-inspired L2 Instruction: Researched pedagogy (pp. 165–
185). Amsterdam, Netherlands: John Benjamins.
Beckner, C., Blythe, R., Bybee, J., Christiansen, M. H., Croft, W., Ellis, N. C...
by Robert Godwin-Jones
in Volume 22 Number 2, June 2018 Special Issue on Qualitative Research in CALL
- Evolving technologies for language learning
-
...Park, 2020).
On the other hand, the recreational use of immersive technology platforms, which seemed to hold such
promise for language learning, have faded, with the rise and fall of Second Life (se...
by Robert Godwin-Jones
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Preservice english teachers acquiring literacy practices through technology tools
-
...Parks did not give up her seat, but they made links to the larger activity
system reflecting the many events surrounding the Civil Rights Movement such as the Civil Rights Act,
Martin Luther King's "I...
by Aaron Doering, Richard Beach
in Volume 06 Number 3, September 2002 Special Issue Technology and Teacher Education
- Negotiating Common Ground in Computer-Mediated Versus Face-to-Face Discussions
-
...park?
Forward inference Listener/recipient overtly indicates her
current state of understanding by asking a
question using given (presented) information
[If Peter went to the park]
why didn’t he pick ...
by Ilona Vandergriff
in Volume 10 Number 1, January 2006
- Students writing emails to faculty: An examination of e-politeness among native and non-native speakers of English
-
...Park,
MD, November 2002.
Billmyer, K. (1990). "I really like your lifestyle": ESL Learners learning how to compliment. Working
Papers in Educational Linguistics, 6(2), 31-48.
Bloch, J. (2002). Stu...
by Sigrun Biesenbach-Lucas
in Volume 11 Number 2, June 2007
- Effects of digital game elements on engagement and vocabulary development
-
...Park et al.,
2019); (c) Human-Computer Interactions (HCI), involving learner interactions with the game system and
non-player computerised characters (NPCs) (Annetta, 2010); (d) Multimedia, using te...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Technique efficacy when using a student response system in the reading classroom
-
...Park, KS.
Voelkel, S., & Bennet, D. (2014). New uses of familiar technology: Introducing mobile phone polling in
large classes. Innovations in Education and Teaching International, 51(1), 46–58.
Wo...
by David Kent
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- Affordances and Challenges of Telecollaboration for Pre-service Teachers
-
...Park, CA: Sage.
About the Author
Se Jeong Yang is an assistant professor in Teacher Education at Bradley University. Her research
interest is multilinguals’ identities, cultures, and linguistic dev...
by Se Jeong Yang
in Volume 24 Number 3, October 2020
- Promoting EFL students’ inferential reading skills through computerized dynamic assessment
-
...Park Press.
Harris, T.L., & Hodges, R.E. (1995). The literacy dictionary: The vocabulary of reading and writing.
Newark, DE: International Reading Association.
Harvey, S., & Goudvis, A. (2000). Str...
by Adeline Teo
in Volume 16 Number 3, October 2012
- Dissertations On Technology and L2 Learning
-
...ark, K. K. (2023). Understanding the practices of college students who speak english as a second or foreign language during an online problem-solving task (Doctoral Dissertation, George Mason Universi...
in Dissertations On Technology and L2 Learning