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Showing 301 - 310 results of 348 for Mobile Learning

Exposure to L2 online text on lexical and reading growth
...Learning & Technology learning. Paper presented at the the North Central Regional Educational Laboratory/Learning Point Associates. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.547....

by Ngo Cong-lem, Sy-Ying Lee
in Volume 24 Number 3, October 2020

An ecological perspective on the use of memes for language learning
...learning. It considers language learning as an ecosystem where physical, social, and symbolic factors are intertwined with learning across multiple timescales, underscoring the complexity of the lea...

by Yiting Han, Blaine E Smith
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL

L1 for social presence in videoconferencing: A social semiotic account
...learning because “every mode offers its own distinct route to learning” (p. 61). This semiotic approach to learning differs from the psycholinguistic theories of learning in that the focus is not on ...

by Müge Satar
in Volume 24 Number 1, February 2020

“I Am What I Am”: Multilingual identity and digital translanguaging
...Learning & Technology, 17(2), 143–170. Retrieved from http://llt.msu.edu/issues/june2013/chen.pdf Council of Europe. (2001). Common European framework of reference for languages: Learning, teaching,...

by Brooke Ricker Schreiber
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

Embodied interaction: Learning Chinese characters through body movements
...learning materials via body movements. Such a learning experience, in this study, is described as embodied interactive learning or learning through embodied interactions. People use gestures to exp...

by Xinhao Xu, Fengfeng Ke
in Volume 24 Number 3, October 2020

Promoting Increased Pitch Variation in Oral Presentations with Transient Visual Feedback
...Learning & Technology 36 could be seen as a first step toward more native-like intonation, and furthermore to becoming a better public speaker. In analogy with other learning activities, we could ...

by Rebecca Hincks, Jens Edlund
in Volume 13 Number 3, October 2009 Special Issue On Technology And Learning Pronunciation

Applying educational data mining to explore individual experiences in digital games
...learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational dat...

by Frederick J. Poole, Jody Clarke-Midura
in Volume 27 Number 1, 2023

L2 blogging: Who thrives and who does not?
...learning. Blogs’ educational affordances, such as their capacity to expand learning beyond the classroom walls and to archive the learning process, thereby allowing reflection and metacognitive anal...

by Rainbow Tsai-Hung Chen
in Volume 19 Number 2, June 2015

Language proficiency over nonverbal sound effects in children's eBook incidental word learning
...learning are grounded in Mayer’s Cognitive Theory of Multimedia Learning (CTML; 2009, 2014; Figure 1), the key assumptions of the theory are revisited below. According to CTML, learning from multime...

by He Sun, Adam Roberts, Jessica Tan, Jieying Leh, Yvonne Cui Yun Moh
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL

Digital-gaming trajectories and second language development
...LEARNING Digital game-based language learning (DGBLL) has been theorized and analyzed using a diverse range of theories and methods. A similar trend is evident in computer-assisted language learnin...

by Kyle W. Scholz, Mathias Schulze
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research