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Beyond the design of automated writing evaluation: Pedagogical practices and perceived learning effectiveness in EFL writing classes
...changing other things. 3) It ignores coherence and content development. An essay that has four or five paragraphs containing "key words" related to the topic can be awarded a high score, even thoug...

by Chi-Fen Emily Chen, Wei-Yuan Eugene Cheng Cheng
in Volume 12 Number 2, June 2008 Special Issue On Technology And Learning To Write

Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
...changeably. Gaming and L2 Learning Reinhardt and Thorne (2016) write the following: The language use in, around, and about games has increased in quantity, quality, and diversity, as game playing ...

by Pia Sundqvist
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Agency to autonomy in mediated data-driven learning: A longitudinal study
...changes. Transcripts were annotated consistently: “>>” marked a new DDL episode, “>” a processing step, and tools were labeled in brackets (e.g., [C] for 8 Language Learning & Technology ...

by Sun-Young Oh, Soyeon Moon
in Volume 30 Number 1, 2026

Collaboratively interpreting GenAI output in Chinese as an Additional Language classrooms: Creating an AI-mediated translanguaging space
...change in students’ orientation from responding to GenAI output to reshaping it. Figure 5’s inclusion of “first-person narration and character repositioning,” “collaborative lexical search,” and “...

by Xinyi Wang, Kevin Wai Hin Tai, Chin-Hsi Lin
in Volume 30 Number 1, 2026

Fabula: A bilingual multimedia authoring environment for children exploring minority languages
...changed After h aving chosen the story, the whole class worked on improving it together. At this stage, the teachers encouraged the children to enrich the language, focusing in particular on connecto...

by Viv Edwards, Lyn Pemberton, John Knight, Frank Monaghan
in Volume 06 Number 2, May 2002 Special Issue Technology and Indigenous Languages

Promoting grammatical development through multimodal digital recasts in video-conferencing tasks
...changes between the learners the researcher. All treatment sessions were conducted and recorded via Zoom. Yeonwoo Jung and Andrea Révész 7 Figure 3 An Example of a Written Recast ...

by Yeonwoo Jung, Andrea Révész
in Volume 28 Number 1, 2024

Digital video revisited: Storytelling, conferencing, remixing
...changes in options for video capture, editing, and delivery. One of the most significant has been the rise in popularity of video-based storytelling, enabled largely by innovations in video producti...

by Robert Godwin-Jones
in Volume 16 Number 1, February 2012

Looking back and ahead: 20 years of technologies for language learning
...changes in the first and last paragraphs, an unacknowledged word for word copy of an LLT column of mine (Vol. 17, Num. 2). Digital literacy Robert Godwin-Jones Looking Back and Ahead Language Lea...

by Robert Godwin-Jones
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Effects of digital game elements on engagement and vocabulary development
...hange = .19, Fchange(2, 46) = 6.18, p = .004) and delayed (R2change = .12, Fchange(2, 46) = 3.78, p = .030) post-test scores. Learner engagement with HCI also significantly predicted delayed post-te...

by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025

Memes and identity in language teacher education
...changes, and encourage dialogic interactions, underscoring memes’ role in language acquisition. In language teacher education, memes also show promise. Frigolé et al. (2023) observed that using me...

by Boris Vazquez-Calvo, Alba Paz-López, Sergio Rey-Godoy
in Volume 29 Number 1, 2025