- Computerized dynamic assessment of implicature comprehension in L2 Chinese
-
...luded from the final analysis in order to
minimize the potential influence of first/dominant language in the study. Two additional participants were
excluded because they reported having no formal i...
by Tianyu Qin, Rémi A. van Compernolle
in Volume 25 Number 2, June 2021
- Genre-based AWE system for engineering graduate writing: Development and evaluation
-
...luate AWE systems (Cotos & Huffman, 2013; Saricaoglu, 2019).
Saricaoglu (2019) evaluated her Automated Causal Discourse Evaluation Tool (ACDET), a module in
CyWrite to facilitate ESL students’ learn...
by Hui-Hsien Feng, Evgeny Chukharev-Hudilainen
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation
- Generalization of Computer Assisted Prosody Training: Quantitative and Qualitative Findings
-
...luence a native speaker's judgment of a second or foreign language (FL) learner's
accent including suprasegmental features such as stress, rhythm, and intonation (Munro, 1995). These
features began to...
by Debra M. Hardison
in Volume 08 Number 1, January 2004
- Enhancing the use of evidence in argumentative writing through collaborative processing of content- based automated writing evaluation feedback
-
...luation feedback.
Language Learning & Technology, 26(2), 106–128. https://doi.org/10125/73481
Introduction
In recent decades, the use of Automated Writing Evaluation (AWE) has become increasingly p...
by Zhan Shi, Fengkai Liu, Chun Lai, Tan Jin
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation
- Digital Gaming and Language Learning: Autonomy and Community
-
...ludamos: Journal for Computer Game Culture,
3(2). Retrieved from http://www.eludamos.org/index.php/eludamos/article/viewArticle/74
Holec, H. (1981). Autonomy in foreign language learning. Oxford, UK...
by Alice Chik
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
-
...lusion and Exclusion Criteria
Included studies feature... Excluded studies feature...
• A digital game that was publicly available for
purchase or download in January of 2020
• An experimental or ...
by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022
- The effectiveness of computerized listening dynamic assessment: Attribute-based mediation model
-
...lue = 1.46 Mean difficulty value = 0.26 mean difficulty value = -0.23
2 N = 3 N = 6 N = 7
mean difficulty value = 1.33 Mean difficulty value = 0.41 mean difficulty value = -0.06
3 N = 7 N = ...
by Yaru Meng, Hua Fu, Chuang Wang
in Volume 28 Number 1, 2024
- A systematic review of technology-enhanced L2 listening development since 2000
-
...lusion and Exclusion Criteria for Article Selection
Inclusion criteria Exclusion criteria
Screening by titles • Related to L2 listening • Having no full text available
and abstracts development on...
by Ruofei Zhang, Di Zou, Gary Cheng
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- Restructuring multimodal corrective feedback through Augmented Reality (AR)-enabled videoconferencing in L2 pronunciation teaching
-
...lul/ /lu:/ /luǝ/
9) /’prutl/ /’prutɔː/ /’prutǝu/
Appendix C. Questionnaire
Themes Questions English Translation
Instructional approach 1. 腾讯会议中的 AR 插件对 1. The AR plug-in in Tencent Meeting was ve...
by Yiran Wen, Jian Li, Hongkang Xu, Hanwen Hu
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- Thirty years of data-driven learning: Taking stock and charting new directions over time
-
...lusions keywords were metalinguistic text
structuring devices, including subheadings, typical of the sub-genre ‘research article conclusions’ (e.g.,
conclusion(s), limitations, implications), which ...
by Alex Boulton, Nina Vyatkina
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL