LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 381 - 390 results of 482 for Virtual Environments

Thirty years of data-driven learning: Taking stock and charting new directions over time
...environments. The evidence is especially solid in regard to such keywords as elementary, young, mobile, each appearing in a range of six to seven article Conclusions published in 2016-2019 (Appendix...

by Alex Boulton, Nina Vyatkina
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Quantity and diversity of informal digital learning of English
...environments that are still linked to a formal language program. For example, students take primary responsibility for completing homework or group projects through self-instruction (e.g., referring...

by Ju Seong Lee
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

A corpus approach for autonomous teachers and learners: Implementing an on-line concordancer on teachers’ laptops
...environments, the use of corpora in the teaching and learning of second languages has attracted the interest of the research community, as can be seen in a number of research articles and books sinc...

by Jang Ho Lee, Hansol Lee, Cetin Sert
in Volume 19 Number 2, June 2015

Anonymity and Motivation in Asychronous Discussions and L2 Vocabulary Learning
...environments, specifically possible relationships among anonymity, L2 motivation, participation in discussions, quality of L2 production, and success in L2 vocabulary learning. It examines, in asyn...

by Nihat Polat, Rae Mancilla, Laura Mahalingappa
in Volume 17 Number 2, June 2013

Chasing the butterfly effect: Informal language learning online as a complex system
...virtual space” (Newgarden & Zheng, 2016, p. 276). Informal activities online thus offer a rich supplement to the language of the classroom: “Technology-mediated environments are a worthwhile source f...

by Robert Godwin-Jones
in Volume 22 Number 2, June 2018 Special Issue on Qualitative Research in CALL

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
...environments that have recently started to be explored for their educational potential (Gee, 2007; Reinders, 2012). In particular, many games encourage, and even require a significant amount of inte...

by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

From the special issue editor
...virtual gates that deny universal access so that it could be used by anyone who has access to the Internet, regardless of where they live. Richard Stallman has defined this freedom as being "free as...

by Joel Bloch
in Volume 12 Number 2, June 2008 Special Issue On Technology And Learning To Write

Language Development and Scaffolding in a Sino-American Telecollaborative Project
...virtual online environments (MOOs). New York, NY: Peter Lang. Kramsch, C., & Thorne, S. L. (2002). Foreign language learning as global communicative practice. In D. Block & D. Cameron (Eds.), Globa...

by Li Jin
in Volume 17 Number 2, June 2013

Student Technology Use in a Self-Access Center
...virtual worlds might be beneficial to language learners. The SALC team now has an increased focus on developing materials that match student demand and interest. Purchasing Decisions A priority fo...

by Joachim Castellano, Jo Mynard, Troy Rubesch
in Volume 15 Number 3, October 2011 Special Issue on Learner Autonomy and New Learning Environments

Research on text comprehension in multimedia environments
...environments by specifying the function of multimedia information to support the cognitive processes involved in text comprehension. Proposed Model of Text Compprehension in Multimedia Environments ...

by Dorothy M. Chun, Jan L. Plass
in Volume 01 Number 1, July 1997 Special Issue: Defining the Research Agenda – Language Learning and Technology