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Showing 311 - 320 results of 378 for Game-based Learning and Teaching

Negotiation of meaning via virtual exchange in immersive virtual reality environments
...and Tian (2013) used Varonis and Gass’ (1985a) NoM model in analyzing the interaction in an eTandem learning context between Mandarin and English students. They found that the dyads with different p...

by Hsin-I Chen, Ana Sevilla-Pavón
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL

Bots for language learning now: Current and future directions
...Learning. In E. Hinkel (Ed). The Handbook of Research in Second Language Teaching and Learning. Routledge: New York. (pp. 663– 680). Clark, R. C., & Mayer, R. E. (2016). E-learning and the science ...

by Luke Fryer, David Coniam, Rollo Carpenter, Diana Lăpușneanu
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics

Developing autonomous learning for oral proficiency using digital storytelling
...learning, the effects of media and technology on language education, and digital literacy in learning and teaching English. E-mail: grinplus@gmail.com SoHee Kim Developing Autonomous Learning Usi...

by SoHee Kim
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Processes and outcomes in networked classroom interaction: Defining the research agenda for L2 computer-assisted classroom discussion
...and developmental theories of learning to a social and collaborative view of learning (cf. Hawisher, 1994). Since the early 1990s, national and international networks, on the one hand, and local are...

by Lourdes Ortega
in Volume 01 Number 1, July 1997 Special Issue: Defining the Research Agenda – Language Learning and Technology

Negotiation of meaning and codeswitching in online tandems
...and Codeswitching in Online Tandems Language Learning & Technology 147 TANDEM LEARNING The concept of tandem learning on which this study is based draws predominantly on two tenets, the principles of ...

by Markus Kötter
in Volume 07 Number 2, May 2003 Special Issue Telecollaboration

Twitter-based EFL pronunciation instruction
...teaching and learning styles. Regarding foreign language learning, hybrid or blended learning “generally implies a learning space where instruction takes place in a traditional classroom setting and...

by José Antonio Mompean, Jonás Fouz-González
in Volume 20 Number 1, February 2016

Collaborative E-Mail Exchange for Teaching Secondary ESL: A Case Study in Hong Kong
...ANDO") Variables: CANDO1, CANDO2, CANDO3, CANDO4, CANDO5, CANDO6, CANDO7, CANDO8, CANDO9 0.8067 Variables: CANDO1, CANDO2, CANDO3, CANDO4, CANDO6, CANDO7, CANDO8, CANDO9 (Remove CANDO5) 0.8177 2. Self...

by Roseanne Greenfield
in Volume 07 Number 1, January 2003

Fostering computer-mediated L2 interaction beyond the classroom
...Teaching & Researching: Computer-Assisted Language Learning (2nd ed.). Essex: Pearson Education Limited. . Benson, P. (2006). Autonomy in language teaching and learning. Language Teaching, 40, 21–4...

by Keith Barrs
in Volume 16 Number 1, February 2012

Adolescent English learners’ language development in technology-enhanced classrooms
...and expand their understanding of concepts); Instructional Dialogue (capturing the distribution and use of questions and dialogue to build student understanding of content and language); and Instruct...

by Avery Carhill-Poza, Jie Chen
in Volume 24 Number 3, October 2020

Facilitating participation: Teacher roles in a multiuser virtual learning environment
...learning and teaching. Oxford, UK: Oxford University Press. Good, J., Howland, K., & Thackray, L. (2008). Problem-based learning spanning real and virtual words: A case study in Second Life. Researc...

by Airong Wang
in Volume 19 Number 2, June 2015