- Review of New ways in teaching with games
-
...Reinhardt (2019) and eight affordances
that games can create for language use, such as providing context, time for second language use and
learning, and space for languaging and social collaboration...
by Casey Nedry
in Volume 24 Number 3, October 2020
- Evolving technologies for language learning
-
...Reinhardt, J. (2019). Gameful second and foreign language teaching and learning: Theory, research, and
practice. Palgrave Macmillan.
Reinhardt, J. (2020). Metaphors for social media‐enhanced foreign...
by Robert Godwin-Jones
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Review of Researching Online Foreign Language Interaction and Exchange: Theories, Methods, and Challenges
-
...Reinhardt gives an overview over the function of the
interactionist approach and socio-cognitive perspectives. These two frameworks are examined by
focusing on methodological approaches and the area...
by Linda Bradley
in Volume 18 Number 1, February 2014
- Announcements and news from our sponsors
-
...Reinhardt are joining
LLT as associate editors. In addition, Mirjam Hauck, Paul Moore, Mark Pegrum, and Katarina
Zourou have joined the LLT Editorial Board. Bei Yang has also joined LLT as the Socia...
in Volume 24 Number 1, February 2020
- Review of Digital language learning and teaching: Research, theory, and practice
-
...Reinhardt, 2012). Most books on digital language learning, let alone this book, focus mostly on English
68 Language Learning & Technology
language learners and teachers. As such, scant attention i...
by Ayşe Merzifonluoğlu, Talip Gonulal
in Volume 22 Number 1, February 2018
- Contributing, creating, curating: Digital literacies for language learners
-
...Reinhardt, 2008) supplies a strategy for incorporating out-of-class online
participation into a course, as well as to provide a means for students themselves to take a leading role in
finding and ev...
by Robert Godwin-Jones
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning
- Negotiations for meaning in the context of a massively multiplayer online role-playing game
-
...Reinhardt, 2019; Reinhardt & Sykes, 2012) L2 learning environments. It assesses the presence and
describes the nature of NfM within a cross-cultural MMORPG-mediated communication setting in which
(a...
by Nasser Jabbari, Zohreh R. Eslami
in Volume 27 Number 1, 2023
- 2014 reviewer acknowledgements
-
...Reinhardt
Tom Robb
Audrey Roberson
Kevin Rooney
Victor Santos
Shannon Sauro
Jean Schultz
Yue Sheng
Dong-shin Shin
Prithvi Shrestha
Patrick Snellings
Bill Snyder
Glenn Stockwell
Jessica St...
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL
- 2015 Reviewer Acknowledgements
-
...Reinhardt
Audrey Roberson
Ute Römer
Kevin Rooney
Shannon Sauro
Jean Schultz
Klaus Schwienhorst
Gillian Skyrme
Susana Sotillo
Ursula Stickler
Yu-Chih Sun
Pia Sundqvist
Ruslan Suvorov
Julie...
in Volume 20 Number 1, February 2016
- Call for papers – Special Issue: Game and Play Activity in Technology-Mediated L2 Teaching and Learning
-
...Reinhardt & Julie Sykes
This special issue of Language Learning & Technology will focus on the research and practice of game
and play activity in technology-mediated second/foreign language teachi...
in Volume 16 Number 2, June 2012 Special Issue on Hegemonies in CALL