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Showing 21 - 28 results of 28 for Chiu

A systematic review of research on AI in language education: Current status and future implications
...Chiu (2023) specifically examined intelligent computer- assisted language learning from an instructional design perspective, providing principles and guidelines for practical applications in language...

by Meina Zhu, Chaoran Wang
in Volume 29 Number 1, 2025

Exploring AI-Generated text in student writing: How does AI help?
...Chiu, 2021). First, our study contributes a curricular effort for EFL students to write with a machine-in-the-loop. Specifically, as writing activities with AI-NLG tools have been scarce (Lin & Chan...

by David James Woo, Hengky Susanto, Chi Ho Yeung, Kai Guo, April Ka Yeng Fung
in Volume 28 Number 2, June 2024 Special Issue: Artificial Intelligence for Language Learning

Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
...Chiu, Kao, & Reynolds, 2012). Their conclusion aligns with suggestions by others, for example, that massively multiplayer online games (MMOs) may be particularly beneficial for L2 learning (e.g., Pe...

by Pia Sundqvist
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

A Framework for Developing Self-Directed Technology Use for Language Learning
...Chiu, 2009), since efficacy beliefs are the foundation of human agency (Bandura, 2001). Rahimi and Katal (2012) found that English language learners’ experience and familiarity with podcasts predict...

by Chun Lai
in Volume 17 Number 2, June 2013

Establishing an empirical link between computer-mediated communication (CMC) and SLA: A meta-analysis of the research
...Chiu & Savignon, 2006; Iwasaki & Oliver, 2003; Sauro, 2009) has examined the occurrence of self-repair or feedback types in different CMC environments, which provide learners with different tools to...

by Huifen Lin
in Volume 18 Number 3, October 2014

Exploring the blended learning design for argumentative writing
...Chiu, K. F. (2018). Improving argumentative writing: Effects of a blended learning approach and gamification. Language Learning &Technology, 22(1), 97–118. Retrieved from https://www.lltjournal.org/...

by Tan Jin, Yanfang Su, Jun Lei
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics

Composition Medium Comparability in a Direct Writing Assessment of Non-Native English Speakers
...Chiu, Ken Frank, David Miller, and Mike Patetta gave us advice during various stages of data analysis. Finally, Dan Eignor, Paul Holland, Hunter Breland, Drew Gitomer, and Yong-Won Lee provided though...

by Edward W Wolfe, Jonathan R. Manalo
in Volume 08 Number 1, January 2004

Virtual world-supported contextualized multimodal EFL learning at a library
...Chiu, C. K., Zhao, L. L., Sun, C. F., & Chen, S. J. (2021). Trends in VR/AR technology- supporting language learning from 2008 to 2019: A research perspective. Interactive Learning Environments, 1–24...

by Siao-Cing Guo, Yu-Ju Lan
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL