- A systematic review of technology-enhanced L2 listening development since 2000
-
...xiety and embarrassment when
listening (Tai & Chen, 2022) because they could remain anonymous (Agbatogun, 2014) and had human-
computer interactions (Lee et al., 2011). Hence, students in TELD tended...
by Ruofei Zhang, Di Zou, Gary Cheng
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- Comprehensibility and Prosody Ratings for Pronunciation Software Development
-
...Xie, Andreae, Zhang, & Warren, 2004). Duration and amplitude were the most
Paul Warren, Irina Elgort, and David Crabbe Prosody and Software Development
Language Learning & Technology 90
useful ...
by Paul Warren, Irina Elgort, David Crabbe
in Volume 13 Number 3, October 2009 Special Issue On Technology And Learning Pronunciation
- Virtual world-supported contextualized multimodal EFL learning at a library
-
...xiety is another key concern
which has turned the attention of researchers towards VR research. While anxiety is a threat to language
learning (Qiu et al., 2021), it is significantly reduced in a VR...
by Siao-Cing Guo, Yu-Ju Lan
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL
- A systematic review of research on AI in language education: Current status and future implications
-
...xiety. Recognizing the significance of the affective
domain in language learning, addressing factors like reducing anxiety among second language learners
(L2) (Wang et al., 2024) can contribute to i...
by Meina Zhu, Chaoran Wang
in Volume 29 Number 1, 2025
- Impact of mobile virtual reality on EFL learners’ listening comprehension
-
...xiety among EFL learners (Chen, 2019; Jiang & Dewaele, 2019). Lan and Liao (2018) found
that auditory input delivered by a CD player is the most frequently used listening material. Such de-
contextua...
by Tzu-Yu Tai
in Volume 26 Number 1, 2022
- Announcements and news from our sponsors
-
...Xie
Hongying Xu
Junko Yamashita
Kasumi Yamazaki
Li Yang
Inigo Yanguas
Yucel Yilmaz
Hyung-Jo Yoon
James York
Binbin Zheng
Dongping Zheng
Suzana Zilic Fiser
Di Zou
Katerina Zourou
Requ...
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research
- Effects of digital game elements on engagement and vocabulary development
-
...ie, K., & Xie, Y. (2016). Game‐based learning engagement: A theory‐ and data‐driven
exploration. British Journal of Educational Technology, 47(6), 1183–1201.
https://doi.org/10.1111/bjet.12314
La...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Voice blog: An exploratory study of language learning
-
...xiety, foster learner autonomy, and promote
cooperative learning (Beauvois, 1992, 1998; Godwin-Jones, 2003; González-Bueno, 1998; Kern, 1995;
Pellettieri, 2000; Shield & Weininger, 1999). Furthermor...
by Yu-Chih Sun
in Volume 13 Number 2, June 2009
- Robot-Assisted Instruction of L2 Pragmatics: Effects on Young EFL Learners’ Speech Act Performance
-
...Xie, Antle, and Motamedi’s (2008)
study, students become more engaged with the learning process when there is a tangible object, an obvious
Minoo Alemi and Nafiseh Sadat Haeri 89
characteristic o...
by Minoo Alemi, Nafiseh Haeri
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics
- Negotiation of meaning via virtual exchange in immersive virtual reality environments
-
...Xie et al., 2019), and intercultural competence (Liaw, 2019), little research
explores L2 learners’ embodied interaction in immersive VR environments. More importantly, few examine
learners’ embodie...
by Hsin-I Chen, Ana Sevilla-Pavón
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL