- Digital-gaming trajectories and second language development
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...bridges - How secondary school pupils bring their informal learning
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by Kyle W. Scholz, Mathias Schulze
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- Embodied interaction: Learning Chinese characters through body movements
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Embodied interaction: Learning Chinese characters
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in Volume 24 Number 3, October 2020
- Digital game-based learning’s effectiveness on EFL learners’ receptive and productive vocabulary knowledge
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Student use and instructor beliefs: Machine
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Visual saliency in captioned digital videos and
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- Anonymity and Motivation in Asychronous Discussions and L2 Vocabulary Learning
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