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Showing 131 - 138 results of 138 for Liu

Investigating the types and use of feedback in middle-school English language learners’ academic writing
...Liu, J., & Lam, M. H. (2007). Grounding collaborative learning in semantics-based critiquing. International Journal of Distance Education Technologies, 5(2), 40–55. http://dx.doi.org/10.4018/jdet.20...

by Mikyung Kim Wolf, Saerhim Oh
in Volume 28 Number 1, 2024

The effectiveness of computerized listening dynamic assessment: Attribute-based mediation model
...Liu for their work in data collection. The current research is funded by China National Social Science Fund: From EFL Listening Cognitive Diagnostic Assessment to Dynamic Intervention (ID: 16BYY096)...

by Yaru Meng, Hua Fu, Chuang Wang
in Volume 28 Number 1, 2024

Using immersive virtual reality for the assessment of intercultural conflict mediation
...Liu, O. L. (2016). Assessing intercultural competence in higher education: Existing research and future directions. ETS Research Report Series, 2016(2), 1–11. https://doi.org/10.1002/ets2.12112 Gud...

by Naoko Taguchi
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
...Liu (Ed.), English language teaching in China: New approaches, perspectives and standards (pp. 250– 269). Bodmin, UK: Continuum. Peng, J., & Woodrow, L. (2010). Willingness to communicate in English:...

by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Does comprehension of L2 television programs improve through regular classroom viewing?
...Liu, Y. T., & Tseng, W. T. (2021). One size fits all? In search of the desirable caption display for second language learners with different caption reliance in listening comprehension. Language T...

by Geòrgia Pujadas, Stuart Webb
in Volume 29 Number 1, 2025

Effects of digital game elements on engagement and vocabulary development
...u, Y. C. (2018). The effects of competitive gaming scenarios and personalised assistance strategies on English vocabulary learning. Journal of Educational Technology & Society, 21(3), 146–158. https...

by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025

Learner interpretations of shared space in multilateral English blogging
...Liu, Sasha Wu, and Claire Yang for their assistance in transcribing and organizing the research data, as well as the anonymous reviewers and the editors at LLT for their invaluable comments on an ea...

by Yu-Feng (Diana) Yang
in Volume 15 Number 1, February 2011 Special Issue: Multilateral Online Exchanges for Language and Culture Learning

Negotiations for meaning in the context of a massively multiplayer online role-playing game
...Liu, M. (2015). An eco-dialogical study of second language learners’ World of Warcraft (WoW) gameplay. Language Sciences, 48, 22–41. https://doi.org/10.1016/j.langsci.2014.10.004 Palmer, D. S. (201...

by Nasser Jabbari, Zohreh R. Eslami
in Volume 27 Number 1, 2023