- Ubiquitous learning: Determinants impacting learners’ satisfaction and performance with smartphones
-
Language Learning & Technology
http://llt.msu.edu/issues/october2014/jung.pdf
October 2014, Volume 18, Number 3
pp. 97–119
Copyright © 2014, ISSN 1094-3501 97
UBIQUITOUS LEARNING: DETERMINANTS ...
by Hee-Jung Jung
in Volume 18 Number 3, October 2014
- E-mail and word processing in the ESL classroom: How the medium affects the message
-
Language Learning & Technology vol5num1 2001
135
Language Learning & Technology
Vol. 5, No. 1, January 2001, pp. 135-165
E-MAIL AND WORD PROCESSING IN THE ESL CLASSROOM: HOW THE
MEDIUM AFFECTS THE ME...
by Sigrun Biesenbach-Lucas, Donald Weasenforth
in Volume 05 Number 1, January 2001
- Computer-based multimodal composing activities, self-revision, and L2 acquisition through writing
-
Language Learning & Technology
ISSN 1094-3501
June 2017, Volume 21, Issue 2
pp. 73–95
ARTICLE
Copyright © 2017 Richmond Dzekoe
Computer-based multimodal composing activities,
self-revi...
by Richmond Dzekoe
in Volume 21 Number 2, June 2017
- The emergence of texture: An analysis of the functions of the nominal demonstratives in an English interlanguage corpus
-
Language Learning & Technology
http://llt.msu.edu/vol5num3/murphy/
September 2001, Vol. 5, Num. 3
pp. 152-173
Copyright ª 2001, ISSN 1094-3501 152
THE EMERGENCE OF TEXTURE: AN ANALYSIS OF THE FUNCTIO...
by Terry Murphy
in Volume 05 Number 3, September 2001 Special Issue Using Corpora in Language Teaching and Learning
- The effectiveness of Duolingo in developing receptive and productive language knowledge and proficiency
-
Language Learning & Technology 2024, Volume 28, Issue 1
ISSN 1094-3501 CC BY-NC-ND pp. 1–26
ARTICLE
* Corresponding Author: Bryan Smith, bryansmith@asu.edu
The effectiveness of Duo...
by Bryan Smith, Xiangying Jiang, Ryan Peters
in Volume 28 Number 1, 2024
- University level second language readers’ online reading and comprehension strategies
-
...Edwards, P. (2008). Assessing the new literacies of online reading
comprehension: An informative interview with W. Ian O’Byrne, Lisa Zawilinski, J. Greg McVerry, &
Donald J. Leu at the University of...
by Jaehan Park, Jaeseok Yang, Yi Chin Hsieh
in Volume 18 Number 3, October 2014
- Effects of digital game elements on engagement and vocabulary development
-
...dwards, T. (2016). Challenging
games help students learn: An empirical study on engagement, flow and immersion in game-
based learning. Computers in Human Behavior, 54, 170–179.
https://doi.org/10.1...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025