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Showing 61 - 70 results of 265 for Chen

Teaching foreign language with conversational AI: Teacher-student-AI interaction
...Chen et al., 2020). Among varying definitions of AI driven by its evolving nature and extensive application across multidisciplinary fields (X. 92 Language Learning & Technology Chen et a...

by Hyangeun Ji, Insook Han, Soyeon Park
in Volume 28 Number 2, June 2024 Special Issue: Artificial Intelligence for Language Learning

Review of Using Video to Support Teacher Reflection and Development in ELT

by Ming Chen, A. Y. M. Atiquil Islam
in Volume 29 Number 1, 2025

L1 and L2 Glosses: Their Effects on Incidental Vocabulary Learning
...Chen, 2002; Jacobs et al., 1994; Miyasako, 2002). Jacobs et al. (1994), for instance, compared L1 with L2 glosses with 85 English-speaking participants who were studying Spanish as a second language....

by Makoto Yoshii
in Volume 10 Number 3, September 2006

Review of SMART CALL: Personalization, contextualization, & socialization
...Chen et al. explore the potential of Intelligent Personal Assistants (IPAs) for improving L2 learners’ communicative ability. The authors utilized the Google Assistant Language Learning Questionnair...

by Andrias Susanto, Sinem Sonsaat-Hegelheimer
in Volume 27 Number 1, 2023

Language learning through social networks: Perceptions and reality
...chen/ Chen, H.-I. (2013). Identity practices of multilingual writers in social networking spaces. Language Learning & Technology, 17(2), 143–170. Retrieved from http://llt.msu.edu/issues/june2013/ch...

by Chin-Hsi Lin, Mark Warschauer, Robert Blake
in Volume 20 Number 1, February 2016

Exposure to L2 online text on lexical and reading growth
...Chen, M., Xia, J., & Liu, R. R. (2010). Developing a strategy for imputing missing traffic volume data. Paper presented at the Journal of the Transportation Research Forum. Chen, S. Y., & Fang, S. P...

by Ngo Cong-lem, Sy-Ying Lee
in Volume 24 Number 3, October 2020

Digital game-based learning’s effectiveness on EFL learners’ receptive and productive vocabulary knowledge
...Chen & Yang, 2013), serious games (e.g., Chen & Hsu, 2020), gamified vocabulary applications (e.g., Dindar et al., 2021; Wu, 2018), virtual games (e.g., Cerezo et al., 2019), amongst others. Some ea...

by Wen Jia, Liping Zhang, Austin Pack, Yi Guan, Bin Zou
in Volume 28 Number 1, 2024

Embodied interaction: Learning Chinese characters through body movements
...Chen (2018) applied the latest joint-capturing device to enable 30 participants to interact with a video lecture on a general medical topic with their body gestures, and found that these participants...

by Xinhao Xu, Fengfeng Ke
in Volume 24 Number 3, October 2020

Enhancing college students’ listening performance and self-efficacy using mobile annotated vlogs
...Chen & Chen, 2021; Teng, 2022). Captions and annotated keywords using typographical cues, L1 glosses, or images can further aid lexical acquisition (Hsu, 2018; Sydorenko, 2010). From a cognitive loa...

by Hui-Tzu Hsu
in Volume 30 Number 1, 2026

Reviewer acknowledgments
...Chen Jim Coleman Mark Darhower Fred Davidson Bea de los Arcos Christian Degache Françoise Demaiziere Tracey Derwing Joy Egbert Bob Fischer Lynne Flowerdew Senta Goertler Steven Gries Megu...

in Volume 14 Number 1, February 2010