LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

Search

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Ç Ł Ş

Showing 391 - 400 results of 642 for Grammar

Riding the digital wilds: Learner autonomy and informal language learning
...rammar rules, and developing discrete skills. Instead, it aligns with a usage-based model of language, in which patterns and chunks (i.e., multi-word units of lexis and grammar) are seen as a basis ...

by Robert Godwin-Jones
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Review of Individual differences in computer assisted language learning research
...grammar, and pronunciation, connections between working memory and aptitude, and constructs such as personality, grit, engagement, and emotion in CALL settings. The ID factors addressed in this vol...

by Arif Bakla
in Volume 28 Number 1, 2024

Review of English Central
...grammar. Videos for the latter two categories include, for instance, the “l and r” difficulty that Japanese speakers face in speaking English and grammatical points such as adjective ordering in Eng...

by Gregory Strong
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Review of Information Technology in Languages for Specific Purposes: Issues and Prospects
...grammar, vocabulary, and pronunciation. One limitation of the book is that it is limited to papers presented at the 6th To conclude, Information Technology in Languages for Specific Purposes: Issue...

by Is'haaq Akbarian
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary

Review of Teaching and Researching Computer-Assisted Language Learning (2nd Edition)
...grammar functions), games (Nintendo Wii, hangman, and quiz software), literature (particularly with relation to hypertext), corpus linguistics (data driven learning), computer-mediated communication...

by Sarah E. Springer
in Volume 16 Number 1, February 2012

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...grammar or used in more creative projects such as digital storytelling, incorporating the AR objects into the narrative. Tools for creating digital stories are available for both desktop computers a...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Review of advanced L2 pronunciation tool: BoldVoice
...grammar and vocabulary, poor pronunciation could hinder intelligibility. Given these concerns, BoldVoice—an automatic speech recognition (ASR) application—provides structured and accessible pronunci...

by Mohamed Almahdi, Bryan Smith
in Volume 29 Number 1, 2025

Announcements: News from sponsoring organizations
...Grammar Activities for Japanese and Thai (workbook) · Test Development (workbook and video) · The Internet Sourcebook for Business German · Business Language Packets for High School Classrooms (Fre...

in Volume 05 Number 3, September 2001 Special Issue Using Corpora in Language Teaching and Learning

Reivew of Advanced French: Interactive Video Language Learning with "Au coeur de la loi"
...grammar ("Quel est l'impéritif présent du verbe réfléchir?" / What is the imperative of the verb to reflect?) to comprehension of the storyline ("Pourquoi est-ce que l'agent de police arrête la voit...

by Susan Carpenter
in Volume 06 Number 1, January 2002

Review of CALL Dimensions: Options and Issues in Computer-Assisted Language Learning
...grammar, vocabulary, and pronunciation. For example, when talking about utilizing CALL in teaching listening comprehension, the authors discuss how Jones’ (2003) learners are offered a great deal of...

by Chen Xiaobin
in Volume 11 Number 2, June 2007