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Showing 331 - 340 results of 457 for Social Networking

Computer-Assisted Pronunciation Training (CAPT): An empirical evaluation of EPSS Multimedia Lab
...social network services, music, original versions of movies, mass media) that are used as CAPT tools in phonetic training. Mainstream experimental research underscores the effectiveness of CAPT t...

by María de los Ángeles Gómez González, Alfonso Lago Ferreiro
in Volume 28 Number 1, 2024

Review of In this together: Teachers’ experiences with transnational, telecollaborative language learning projects
...social networks and how the project idea arose during an introductory synchronous meeting between the two classes. During the project implementation, a number of unanticipated obstacles related to T...

by Angelos Konstantinidis
in Volume 22 Number 3, October 2018

You've got some GALL: Google-Assisted Language Learning
...Social search engines (e.g., Swicki) take a ‘wisdom of crowds’ approach, learning from the search strategies of their community. Social bookmarking sites (e.g., del.icio.us) similarly utilize user-g...

by George Chinnery
in Volume 12 Number 1, February 2008

Ojibwe language revitalization, multimedia technology, and family language learning
...social and cultural context of family life. While FLP has greatly enhanced our understanding of how families make and implement decisions about language learning and resulting impacts on child languag...

by Mary Hermes, Kendall A. King
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

Tablets for informal language learning: Student usage and attitudes
...social meaning-making: two case studies. Journal of Computer Assisted Learning, 26(5), 421–433. Yu, W.-K., Sun, Y.-C., & Chang, Y.-J. (2010). When technology speaks language: An evaluation of course m...

by Xiao-Bin Chen
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...social interactions which may accompany gameplay for Pokémon GO or other online games can provide a fertile space for language use and learning. As the game has expanded geographically, it has been ...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Review of Open education and second language learning and teaching: The rise of a new ecology
...social agents) involved at each level of the system, including students and educators, institutions, communities, the administration, and wider networks of language educators. It is well-known that ...

by Inés Vañó García
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Commenting to learn: Evidence of language and intercultural learning in comments on YouTube videos
...social media contexts: video-sharing services with different characteristics to YouTube, such as Vimeo and Vine, image sharing services such as Flickr and Instagram, and social networking services s...

by Phil Benson
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

Topic management in L2 task-based written interactions
...social interaction and intersubjectivity among participants, since otherwise topics do not have clear boundaries (Stokoe, 2000). This is true in all social situations, including language learning se...

by Makoto Abe
in Volume 27 Number 1, 2023

Going to the MALL: Mobile Assisted Language Learning
...social staples. Mobile learning, or m-learning, is a burgeoning subdivision of the e-learning movement, further evidenced by European initiatives such as m-learning and Mobilearn. In this paper, app...

by George M. Chinnery
in Volume 10 Number 1, January 2006