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Showing 21 - 29 results of 29 for Cornillie

The practices and challenges of telecollaboration in higher education in Europe
...Cornillie & Piet, 2012). Tasks and Assessment Telecollaboration projects generally adopt a task-based approach and research has looked into types of tasks which foster negotiation of meaning and f...

by Francesca Helm
in Volume 19 Number 2, June 2015

Digital-gaming trajectories and second language development
...Cornillie, Clarebout, & Desmet, 2012; Peterson, 2013; Reinders, 2012; Sykes & Reinhardt, 2013). Various studies examined either vernacular massive multiplayer online role-playing games (MMORPG) or t...

by Kyle W. Scholz, Mathias Schulze
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Learning grammar the explorative way: Integrating interactive grammar animations into CALL
...Cornillie, 2022), while also enhancing interactivity via individualised feedback (Elahi Shirvan & Taherian, 2025). A complementary route of development is the incorporation of gamification to engage...

by Daniel Pust
in Volume 30 Number 1, 2026

Evolving technologies for language learning
...Cornillie et al., 2021). Twine, an open-source tool for telling interactive stories, has become quite popular (Buendgens -Kosten, 2021). Conclusion In the United States, language learning in school...

by Robert Godwin-Jones
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Technology integration for less commonly taught languages: AI and pedagogical translanguaging
...Cornillie et al., 2012; Reinhardt, 2019), including for minority languages (Séror, 2021). In studies of students using a variety of resources for self-study of several different minority languages, ...

by Robert Godwin-Jones
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology

People
...Cornillie KU Leuven Scott Crossley Vanderbilt University Ana María Gimeno Sanz Polytechnic University of Valencia Robert Godwin-Jones Virginia Commonwealth Univ...

in People

How competitive, cooperative, and collaborative gamification impacts student learning and engagement
...Cornillie, F., & Clarebout, G. (2013). Competition and students’ perceptions in a game-based language learning environment. Educational Technology Research and Development, 61, 927–950. https://doi....

by Shen Qiao, Susanna Siu-sze Yeung, Xiaoai Shen, Jac Ka Lok Leung, Davy Tsz Kit Ng, Samual Kai Wah Chu
in Volume 28 Number 1, 2024

Building the porous classroom: An expanded model for blended language learning
...Cornillie (Eds.), CALL your DATA Proceedings, (pp. 136– 143). Antwerp: University of Antwerp. Godwin-Jones, R. (2018d). Using mobile devices in the language classroom. Cambridge Papers in ELT Series...

by Robert Godwin-Jones
in Volume 24 Number 3, October 2020

Riding the digital wilds: Learner autonomy and informal language learning
...ornillie (Eds.), CALL your DATA Proceedings (pp. 136–143). Antwerp, Belgium: University of Antwerp. Retrieved from https://www.call2018.org/wp- content/uploads/2018/07/proceedings-CALL-2018.pdf Godw...

by Robert Godwin-Jones
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds