- Effect of using texting on vocabulary instruction for English learners
-
...Smith & Page, 2015). In the past
several years, there has been a shifting landscape in texting with the quick adoption of mobile technologies
among non-native English speakers. Texting has become en...
by Jia Li, Jim Cummins
in Volume 23 Number 2, June 2019
- Teacher role in synchronous oral interaction: Young learner telecollaboration
-
...Smith, 2003 and Van der
Zwaard & Bannink, 2014, for CALL examples). Task-in-process takes on particular significance in the
young learner classroom, especially participant roles, or “the part that l...
by Ciara R. Wigham, Shona Whyte
in Volume 28 Number 1, 2024
- Digital video revisited: Storytelling, conferencing, remixing
-
...Smith, and a survey by Danny Maas of web-based tools. One of the
more recent developments in this area has been the emergence of storytelling authoring apps for tablets,
especially for the iPad. A s...
by Robert Godwin-Jones
in Volume 16 Number 1, February 2012
- Attention and learning in L2 multimodality: A webcam-based eye-tracking study
-
...Smith, 2023), processing
behaviors may differ accordingly. Further investigation is therefore needed into how WM capacity
influences the AL of multimodality among school-aged L2 learners.
Attentio...
by Pengchong Zhang, Shi Zhang
in Volume 29 Number 1, 2025
- The development of advanced learner oral proficiency using iPads
-
...Smith, 1992) and one which has also been documented for learning German as an L2 (e.g.,
Siebert-Ott, 2000).
Instructors assessing the spoken samples holistically using a modified Interagency Languag...
by Franziska Lys
in Volume 17 Number 3, October 2013 Special Issue on MALL
- Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
-
...Smith, 2004; Prensky, 2001; Whitton,
2010), the rationale for the use of digital games in class activities is commonly influenced by the
assumption that games are motivating to students while also i...
by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- New technologies, new literacies: Focus discipline research and ESL learning communities
-
...Smith, 1990; Kahn, 1999). Through a process of collaborative, constructive, and creative activities, these
learning communities provide the context for students to create, share, apply, and critique ...
by Loretta Kasper
in Volume 04 Number 2, September 2000 Special Issue Literacies and Technologies
- Supporting Synchronous Distance Language Learning with Desktop Videoconferencing
-
...Smith 2003; Sotillo 2000; Tudini, 2003).
CMC-based oral interaction can be achieved through the use of audio conferencing tools (e.g., I-phone
and NetMeeting). The Open University developed its own In...
by Yuping Wang
in Volume 08 Number 3, September 2004 Special Section on Global English(es)
- Pre-service EFL teachers’ online participation, interaction, and social presence
-
...Smith, S., Gozza-Cohen, M., Vickers, J., & Bidjerano, T. (2014).
Reconceptualizing the community of inquiry framework: An exploratory analysis. Internet and
Higher Education, 23, 9–17.
Shea, P., Ha...
by H. Müge Satar, Sumru Akcan
in Volume 22 Number 1, February 2018
- SMART Teacher Lab: A learning platform for the professional development of EFL teachers
-
...Smith, R. S., Smythe, J. T., & Varon, R. K. (2009). Challenge-based learning: An
approach for our time. The New Media Consortium.
Kafai, Y., & Peppler, K. A. (2011). Beyond small groups: New opportu...
by Heyoung Kim, Jang Ho Lee
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation