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Showing 211 - 220 results of 369 for Digital Literacies

Applied computer technology in Cree and Naskapi language programs
...digital language materials. The system itself remained simple, if not crude, consisting of a plain-text editor that could produce either roman text or syllabics. Screen fonts were bit-mapped character...

by Bill Jancewicz, Marguerite Mackenzie
in Volume 06 Number 2, May 2002 Special Issue Technology and Indigenous Languages

Abdullah's Blogging: A generation 1.5 student enters the blogosphere
...digital format, and as a means of discussing issues related to their classroom work and their lives.1 Blogs have what is called an open architecture, meaning that they can be viewed, if so desired,...

by Joel Boch
in Volume 11 Number 2, June 2007

Fabula: A bilingual multimedia authoring environment for children exploring minority languages
...digital books. We share a set of assumptions and approaches to the key issues addressed by the project. First, bilingual books are a powerful teaching tool of great value in multilingual classrooms. S...

by Viv Edwards, Lyn Pemberton, John Knight, Frank Monaghan
in Volume 06 Number 2, May 2002 Special Issue Technology and Indigenous Languages

Multiple online environments as complex systems: Toward an orchestration of environments
...Digital literacies in teacher preparation. In S. Thorne & S. May (Eds.), Language, education and technology (pp. 275–287). Springer. Herring, S. C. (2015). New frontiers in interactive multimodal comm...

by Marco Cappellini, Christelle Combe
in Volume 26 Number 1, 2022

Review of New ways in teaching with games
...digital games. Jonathan deHaan’s “Snakes and Ladders: Analyze and Remix a Classic” provides a good lesson plan for getting learners to discuss the cultural aspects of a game, game design, and game r...

by Casey Nedry
in Volume 24 Number 3, October 2020

The evolving roles of language teachers: Trained coders, local researchers, global citizens
...digital stories. There are a substantial number of language learning apps created by educators or children. Any app created with Scratch has viewable source code, making it quite easy to learn by ex...

by Robert Godwin-Jones
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL

Review of Online Teaching and Learning: Sociocultural Perspectives
...digital educational endeavors (e.g., Chapters 2, 3, & 4); several of the chapters that focus on teachers are likely to spark important reflection on the part of instructors (e.g., Chapters 2, 7, & 1...

by Emily Hellmich
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Review of Social Networking for Language Education
...digital social behaviours and the development of language skills; the construction of identities through the user-centred, participative framework of social networks for language learning; and the r...

by Florence LaBaron-Earle
in Volume 18 Number 3, October 2014

Review of New technologies and language learning
...digital and online resources mentioned in the book. As the research on new technologies and language learning grows, future work can focus on integrating additional learning tools into the teaching ...

by Lucas Kohnke
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

From the special issue editor
...digital natives" at that time, so Haas focused on the different writing backgrounds of her participants, including myself. If you add the "teacher" factor to this mix of potential influences, especi...

by Joel Bloch
in Volume 12 Number 2, June 2008 Special Issue On Technology And Learning To Write