- Big data and language learning: Opportunities and challenges
-
...Kao, C. L., & Li, P. (2017). Visualization analytics for second language vocabulary
learning in virtual worlds. Journal of Educational Technology & Society, 20(2), 161–175.
Johnson, A., Nye, B., Zap...
by Robert Godwin-Jones
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research
- First- and second-language subtitles and cognitive load: An EEG study
-
...Kao, C. W., & Thomas, N. (2022). Vocabulary acquisition through viewing
captioned and subtitled video: A scoping review and meta-analysis. Systems, 10(5), Article
133. https://doi.org/10.3390/system...
by Taegang Lee, Yoohyoung Lee, Sungmook Choi
in Volume 29 Number 1, 2025
- Applying educational data mining to explore individual experiences in digital games
-
...Kao C. L., & Li, P. (2017). Visualization analytics for second language
vocabulary learning in virtual worlds. Educational Technology & Society, 20(2), 161–175.
Huang, Y. C., Backman, S. J., Backman...
by Frederick J. Poole, Jody Clarke-Midura
in Volume 27 Number 1, 2023
- Bringing Cinderella to spotlight: GenAI-assisted grammar acquisition in academic writing
-
...kao (Chinese national matriculation to college) English section to gain admission.
Based on the institution’s English Language Admission Test, students were evaluated to possess at least
B1-level En...
by Shu Zhou, Gerhardus Du Preez
in Volume 29 Number 1, 2025
- Developing stealth assessments to assess young Chinese learners' L2 reading comprehension
-
...Kao C.-L., & Li, P. (2017). Visualization analytics for second language
vocabulary learning in virtual worlds. Educational Technology & Society, 20(2), 161–175.
https://doi.org/10.30191/ETS.201704_2...
by Frederick J. Poole, Matthew D. Coss, Jody Clarke-Midura
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology
- Dialogue systems for language learning: A meta-analysis
-
...Kao, C.-W., & Reynolds, B. L. (2012). The relative effectiveness of digital game-based
learning types in English as a foreign language setting: A meta-analysis. British Journal of
Educational Techno...
by Serge Bibauw, Wim Van den Noortgate, Thomas François, Piet Desmet
in Volume 26 Number 1, 2022
- Promoting grammatical development through multimodal digital recasts in video-conferencing tasks
-
...Kao, C. W., & Thomas, N. (2022). Vocabulary acquisition through viewing
captioned and subtitled video: A scoping review and meta-analysis. Systems, 10(5), 133.
https://doi.org/10.3390/systems1005013...
by Yeonwoo Jung, Andrea Révész
in Volume 28 Number 1, 2024
- Effects of digital game elements on engagement and vocabulary development
-
...o, H. Y., Lu, H. H., & Liu, Y. C. (2018). The effects of competitive gaming scenarios and
personalised assistance strategies on English vocabulary learning. Journal of Educational
Technology & Socie...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Investigating learner autonomy and vocabulary learning efficiency with MALL
-
...Kao for introducing me to and helping me with the Fixed Effects model.
References
Afzali, P., Shabani, S., Basir, Z., & Ramazani, M. (2017). Mobile-assisted vocabulary learning: A review
study. Ad...
by Nigel P. Daly
in Volume 26 Number 1, 2022