- Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
-
...Kao, & Reynolds, 2012). Their conclusion aligns with
suggestions by others, for example, that massively multiplayer online games (MMOs) may be particularly
beneficial for L2 learning (e.g., Peterson...
by Pia Sundqvist
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- The CALL-SLA interface: Insights from a second-order synthesis
-
...Kao, & Reynolds, 2012).
Despite these individual contributions, the overall effects of CALL on SLA across
domains have yet to be addressed. In this ‘second-order’ review, we provide a thorough
acco...
by Luke Plonsky, Nicole Ziegler
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology
- Big data and language learning: Opportunities and challenges
-
...Kao, C. L., & Li, P. (2017). Visualization analytics for second language vocabulary
learning in virtual worlds. Journal of Educational Technology & Society, 20(2), 161–175.
Johnson, A., Nye, B., Zap...
by Robert Godwin-Jones
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research
- Applying educational data mining to explore individual experiences in digital games
-
...Kao C. L., & Li, P. (2017). Visualization analytics for second language
vocabulary learning in virtual worlds. Educational Technology & Society, 20(2), 161–175.
Huang, Y. C., Backman, S. J., Backman...
by Frederick J. Poole, Jody Clarke-Midura
in Volume 27 Number 1, 2023
- First- and second-language subtitles and cognitive load: An EEG study
-
...Kao, C. W., & Thomas, N. (2022). Vocabulary acquisition through viewing
captioned and subtitled video: A scoping review and meta-analysis. Systems, 10(5), Article
133. https://doi.org/10.3390/system...
by Taegang Lee, Yoohyoung Lee, Sungmook Choi
in Volume 29 Number 1, 2025
- Developing stealth assessments to assess young Chinese learners' L2 reading comprehension
-
...Kao C.-L., & Li, P. (2017). Visualization analytics for second language
vocabulary learning in virtual worlds. Educational Technology & Society, 20(2), 161–175.
https://doi.org/10.30191/ETS.201704_2...
by Frederick J. Poole, Matthew D. Coss, Jody Clarke-Midura
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology
- Dialogue systems for language learning: A meta-analysis
-
...Kao, C.-W., & Reynolds, B. L. (2012). The relative effectiveness of digital game-based
learning types in English as a foreign language setting: A meta-analysis. British Journal of
Educational Techno...
by Serge Bibauw, Wim Van den Noortgate, Thomas François, Piet Desmet
in Volume 26 Number 1, 2022