- Spatial repertoires in mixed-reality-based simulations for L2 teacher telecollaboration
-
...Thorne et al.’s (2021) ecological
perspective, which views human action as shaped by the interaction between individuals and distributed
social and material resources.
The development of spatial r...
by Sumei Wu, Meei-Ling Liaw
in Volume 29 Number 1, 2025
- Technology-mediated TBLT and language development for beginning learners of Vietnamese
-
...Thorne et al., 2015). Importantly, Belpoliti (2015) suggests that HLLs may lack
confidence in the target language, often attributed to a lack of formal language education. However, this
study’s resu...
by Hoa T. Vinh Le, Nicole Ziegler
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology
- Exploring multimodality in technology-mediated collaborative writing: An activity theory
-
...Thorne, S. L. (2020). Sociocultural theory and L2 development. In J. P.
Lantolf, M. E. Poehner, & S. L. Thorne (Eds.), Theories in second language acquisition (pp. 223–
247). Routledge. https://doi.o...
by Annita Stell
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL
- Fan translation of games, anime, and fanfiction
-
...Thorne & Reinhardt, 2008, p. 558). As a hands-on activity,
fan translation allows for two lines of in-class work. Language teachers can either (a) recognize and explore
vernacular practices to learn...
by Boris Vazquez-Calvo, Leticia T. Zhang, Mariona Pascual, Daniel Cassany
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- GenAI-mediated activity theory (GMAT) for L2 teachers
-
...Thorne, 2007). Specifically, it views language learning and
teaching as deeply rooted in sociocultural and pedagogical ecosystems evolving through the interface of
subjects, objects, mediating artif...
by Jang Ho Lee, Yohan Hwang, Seongyong Lee
in Volume 30 Number 1, 2026
- Effects of web-based collaborative writing on individual L2 writing development
-
...Thorne, S. L. (2003). Artifacts and cultures-of-use in intercultural communication. Language Learning &
Technology, 7(2), 38–67. Retrieved from http://llt.msu.edu/vol7num2/pdf/thorne.pdf
Vygotsky, L...
by Dawn Bikowski, Ramyadarshanie Vithanage
in Volume 20 Number 1, February 2016
- The CALL-SLA interface: Insights from a second-order synthesis
-
...Thorne, Black, & Sykes, 2009). This now-popular modality provides
interesting benefits, such as lowered affective filters, multiple practice opportunities in different contexts,
and concentrated sam...
by Luke Plonsky, Nicole Ziegler
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology
- Pretask training for web-based second language collaborative writing
-
...Thorne & Reinhardt, 2008) and the growing attention on web-
based CW in L2 learning (Li, 2018), there is a need to identify effective strategies for engaging L2 learners
in collaborative pair dynamic...
by Hsiu-Chen Hsu
in Volume 28 Number 1, 2024
- Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
-
...Thorne (2008) explored multilingual interaction between an English speaker living in the
United States and a Russian speaker living in Ukraine within the MMORPG “World of Warcraft.”
Participants’ fe...
by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- Twitter-based EFL pronunciation instruction
-
...Thorne, 2008).
Hence, the gratification of social needs obtained through interactions in SNSs could be considered an
important supplemental element to support and enhance learning.
The rationale fo...
by José Antonio Mompean, Jonás Fouz-González
in Volume 20 Number 1, February 2016