- Effects of digital game elements on engagement and vocabulary development
-
...im, S., Kim, A., & Mun, Y. Y. (2019). Learning to be better at the game: Performance vs.
completion contingent reward for game-based learning. Computers & Education, 139, 1–15.
https://doi.org/10.10...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Culture, culture learning and new technologies: Towards a pedagogical framework
-
...Kim, 2000). Online groups require us to revisit questions
of identity, membership and community and the ways in which individuals become members of such
groups, and how their messages contribute to ...
by Mike Levy
in Volume 11 Number 2, June 2007
- Promoting dialogue or hegemonic practice? Power issues in telecollaboration
-
...Kim, K. J., & Bonk, C. C. (2002). Cross-cultural comparisons of online collaboration. Journal of
Computer-Mediated Communication, 8(1). Retrieved from http://jcmc.indiana.edu/vol8/issue1/
kimandbonk...
by Francesca Helm, Sarah Guth, Mohammed Farrah
in Volume 16 Number 2, June 2012 Special Issue on Hegemonies in CALL
- A system for adaptive high-variability segmental perceptual training: Implementation, effectiveness, transfer
-
...Kim, 2005;
Neufeld, 1988). Research suggests a precedent relationship of perception development to production
achievement (e.g., Baker & Trofimovich, 2001; Detey & Racine, 2015; Walden, 2014), such ...
by Manman Qian, Evgeny Chukharev-Hudilainen, John Levis
in Volume 22 Number 1, February 2018
- Association between allophonic transcription tool use and phonological awareness level
-
...Kim, Y. S., Maidment, J., Przedlacka, J. (2009, August 6–8). Achieving
interactivity in online learning of phonetic skills [Paper presentation]. Phonetics Teaching and
Learning Conference: PTLC 2009...
by Kacper Łodzikowski
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research
- Mobile-assisted language learning: A selected annotated bibliography of implementation studies 1994–2012
-
...Kimura, M., & Ohta, T. (2004). Mobile language learning - A pilot project on language style
and customization. In G. Richards, (Ed.), E-Learn 2004, Proceedings of World Conference on E-Learning
in C...
by Jack Burston
in Volume 17 Number 3, October 2013 Special Issue on MALL
- Exploring the blended learning design for argumentative writing
-
...Kim, S. Y. (2001).
Influence of oral discussion on written argument. Discourse Processes, 32(2-3), 155–175.
Sarré, C., Grosbois, M., & Brudermann, C. (2019). Fostering accuracy in L2 writing: Impact...
by Tan Jin, Yanfang Su, Jun Lei
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics
- Negotiations for meaning in the context of a massively multiplayer online role-playing game
-
...Kim, 2017; Saito &
Akiyama, 2017; van der Zwaard & Bannink, 2014, 2016; Yanguas & Bergin, 2018). However, this line of
research has not yet been pursued as rigorously in the context of virtual game ...
by Nasser Jabbari, Zohreh R. Eslami
in Volume 27 Number 1, 2023
- Thank Yous and Welcomes
-
...Kim
Tanja Kocjancic Antolik
Svetlana Koltovskaia
Judit Kormos
Chun Lai
Kriss Lange
Betsy Lavolette
Joshua Lawrence
Minjin Lee
Sangmin-Michelle Lee
Ju Seong Lee
Cynthia Fong King Lee
Junkyu...
in News & Announcements
- Identity Practices of Multilingual Writers in Social Networking Spaces
-
...Kim, Sohn, & Sung, 2011; Duff, 2008;
Jackson, 2008). Drawing on poststructuralist perspectives on identity, I conceptualize identity as socially
contingent relations between the learner and others, ...
by Hsin-I Chen
in Volume 17 Number 2, June 2013