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Showing 791 - 798 results of 798 for Instructional Design

Fan translation of games, anime, and fanfiction
...designed and used his own software to decode the text and substitute it in a simpler way (see Figure 1). In order to translate a game with around 200 words, he would spend about 79 minutes. 56 Langu...

by Boris Vazquez-Calvo, Leticia T. Zhang, Mariona Pascual, Daniel Cassany
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Exchanging ideas with peers in network-based classrooms: An aid or a pain?
...design in educational research. New York: Academic Press. Goldstein, L. M., & Conrad, S. M. (1990). Student input and negotiation of meaning in ESL writing conferences, TESOL Quarterly, 24(3), 443-460...

by Sima Sengupta
in Volume 05 Number 1, January 2001

E-mail and word processing in the ESL classroom: How the medium affects the message
...designed to contrast students' academic writing assignments, produced via e-mail and word processor. It was expected that students' texts would be different with respect to selected cohesive features ...

by Sigrun Biesenbach-Lucas, Donald Weasenforth
in Volume 05 Number 1, January 2001

Artifacts and cultures-of-use in intercultural communication
...designate many more levels of politeness), one would think that tu/vous (T/V) usage would be a fairly straightforward practice, where students would use tu forms with peers, friends, in informal conte...

by Steven L. Thorne
in Volume 07 Number 2, May 2003 Special Issue Telecollaboration

Using synchronous online peer response groups in EFL writing: Revision-related discourse
...designed an experiment to compare F2F and written electronic whole-class discussion in two intact classes and found that advanced L2 students utilized a wider variety of vocabulary and communicative...

by Mei-Ya Liang
in Volume 14 Number 1, February 2010

Investigating linguistic, literary, and social affordances of L2 collaborative reading
...design of a mobile-enabled language learning system. In J. Rodríguez & C. Pardo-Ballester (Eds.), Design-based research in CALL (pp. 41–66). San Marcos, TX: CALICO. Park, Y., Zheng, B., Lawrence, J...

by Joshua J. Thoms, Frederick Poole
in Volume 21 Number 2, June 2017

Teaching text and context through multimedia
...design. London: Routledge. Levinson, S. C. (1983). Pragmatics. Cambridge, UK: Cambridge University Press. Malinowski, B. (1923). The problem of meaning in primitive languages. In C. K. Ogden & I. A. R...

by Claire Kramsch, Roger W. Andersen
in Volume 02 Number 2, January 1999

Student use and instructor beliefs: Machine translation in language education
...designating MT use as “cheating” (Clifford et al., 2013). A consistent trend in the literature connects the acceptability of MT with the parameters of its use. Text length (Case, 2015; Jolley & Maim...

by Emily A. Hellmich, Kimberly Vinall
in Volume 27 Number 1, 2023