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Showing 341 - 350 results of 378 for Game-based Learning and Teaching

Different effects of machine translation on L2 revisions across students’ L2 writing proficiency levels
...and grammar, hence solving some of the lexical and grammatical problems of its earlier iteration (White & Heidrich, 2013). For example, according to Stapleton and Kin (2019) and Ducar and Schocket (...

by Sangmin-Michelle Lee
in Volume 26 Number 1, 2022

Students’ perceptions and experiences of mobile learning
...Learning or MLL) continues to challenge educators to develop new teaching and learning methods. Unfortunately, many teachers and students resist change in teaching and learning with new technology b...

by Daesang Kim, Daniel Rueckert, Dong-Joong Kim, Daeryong Seo
in Volume 17 Number 3, October 2013 Special Issue on MALL

Review of The Hockey Sweater CD-ROM
...learning English and specifically those with an interest in hockey and Canadian culture. Language Learning & Technology 25 Lily Sorenson Review of The Hockey Sweater CD-Rom Language Learning & ...

by Lily Sorenson
in Volume 13 Number 1, February 2009 Special Issue On Technology And Learning Grammar

Partnering with AI: Intelligent writing assistance and instructed language learning
...and editing. Those developments are having a profound effect in education generally and, as we will explore in this column, on language learning and teaching as well. Tools for automatic writing eva...

by Robert Godwin-Jones
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation

Review of Language Online: Investigating Digital Texts and Practices
...anding of the literacy practices within these digital learning spaces and the potential impact they have on language and learning. Language Online: Investigating Digital Text and Practices by David ...

by Melanie Wong
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

An experimental study of corrective feedback during video-conferencing
...and Nabei (2007) provided evidence that recasts and prompts develop both implicit and explicit knowledge in classroom settings. Erlam and Loewen (2010) demonstrated that implicit and explicit recast...

by Kátia Monteiro
in Volume 18 Number 3, October 2014

Establishing an empirical link between computer-mediated communication (CMC) and SLA: A meta-analysis of the research
...teaching and learning in a synchronous online environment. ReCALL, 18(1), 105–121. Hampel, R., & Baber, E. (2003) Using internet-based audio-graphic and video conferencing for language teaching an...

by Huifen Lin
in Volume 18 Number 3, October 2014

Multimodal representation in virtual exchange: A social semiotic approach to critical digital literacy
...Learning & Technology, 27(2), 72–96. https://hdl.handle.net/10125/73504 Introduction Language learning and teaching increasingly implies development and use of multimodal, multicultural, and multi...

by Müge Satar, Mirjam Hauck, Zeynep Bilki
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL

Automated written corrective feedback: Error-correction performance and timing of delivery
...and recall of .90 and .40 for an article-error detection approach based on a maximum entropy classifier and the use of token and POS contexts. Tetreault and Chodorow (2008) reported precision and re...

by Jim Ranalli, Taichi Yamashita
in Volume 26 Number 1, 2022

What does AI bring to second language writing? A systematic review (2014-2024)
...and experiences; impacts on students’ writing, cognitive, affective, and behavioral performance; teachers’ perceptions, teaching practices, and literacy development; and factors influencing AI use. ...

by Haiying Feng, Kexin Li, Lawrence Jun Zhang
in Volume 29 Number 1, 2025