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Showing 121 - 130 results of 198 for Springer

Teaching critical, ethical, and safe use of ICT to teachers
...Springer Verlag. Ministry of Education, Science and Technology. (2012). English curriculum. Seoul, Korea: Author. Park, M. (2012). A survey of copyright awareness of EFL practitioners. The Korean Jo...

by Sang-Keun Shin
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL

Facilitating participation: Teacher roles in a multiuser virtual learning environment
...Springer. Walsh, S. (2011). Exploring classroom discourse: Language in action. London, UK: Routledge. Airong Wang Facilitating Participation Language Learning & Technology 176 Wang, A., Deutsc...

by Airong Wang
in Volume 19 Number 2, June 2015

Activate space rats! Fluency development in a mobile game-assisted environment
...Springer (Eds.), Proceedings of the Second Annual Meeting on English Language Teaching. Montreal, QC, Université du Québec à Montréal. Hird, K., & Kirsner, K. (2010). Objective measurement of fluenc...

by Jennica Grimshaw, Walcir Cardoso
in Volume 22 Number 3, October 2018

How do learners use a CALL environment? An eye-tracking study
...Springer International Publishing. https://doi.org/10.1007/978-3-319-02328- 1_34-1 Montero Perez, M. (2019). Pre-learning vocabulary before viewing captioned video: An eye-tracking study. Language L...

by Isabeau Fievez, Maribel Montero Perez, Frederik Cornillie, Piet Desmet
in Volume 27 Number 1, 2023

Peer and NS-learner videoconferencing: Language-related episodes and perceived usefulness
...Springer Nature. Sato, M. (2006). Modified output of Japanese EFL learners: Variable effects of interlocutor vs. feedback types [Unpublished master’s thesis]. McGill University. Schmidt, R., & Fr...

by Lauren Hetrovicz
in Volume 27 Number 1, 2023

Game-based instruction of pragmatics: Learning request-making through perlocutionary effects
...Springer. https://doi.org/10.1007/978-3-319-02237-6_28 Cornillie, F., Clarebout, G., & Desmet, P. (2012). Between learning and playing? Exploring learners’ perceptions of corrective feedback in an ...

by Naoko Taguchi
in Volume 27 Number 1, 2023

How competitive, cooperative, and collaborative gamification impacts student learning and engagement
...Springer. Rueckert, D., Pico, K., Kim, D., & Calero Sánchez, X. (2020). Gamifying the foreign language classroom for brain-friendly learning. Foreign Language Annals, 53(4), 686– 703. https://doi.or...

by Shen Qiao, Susanna Siu-sze Yeung, Xiaoai Shen, Jac Ka Lok Leung, Davy Tsz Kit Ng, Samual Kai Wah Chu
in Volume 28 Number 1, 2024

Teacher engagement with automated text simplification for differentiated instruction
...Springer. Scarton, C., Aprosio, A. P., Tonelli, S., Wanton, T. M., & Specia, L. (2017, November). MUSST: A multilingual syntactic simplification tool. In S. B. Park & T. Supnithi (Eds.), Proceedings...

by Fengkai Liu, Yishi Jiang, Chun Lai, Tan Jin
in Volume 28 Number 2, June 2024 Special Issue: Artificial Intelligence for Language Learning

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...Springer International Publishing. 18 Language Learning & Technology Bezemer, J. & Kress, G. (2016). Multimodality, learning and communication: A social semiotic frame. Routledge. C...

by Yuchan Gao
in Volume 28 Number 1, 2024

Using corpora to develop learners’ collocational competence
...Springer. doi: 10.1007/978-1- 4020-6226-1 Çelik, S. (2011). Developing collocational competence through web based concordance activities. Novitas-ROYAL Research on Youth and Language, 5(2), 273–286....

by Shuangling Li
in Volume 21 Number 3, October 2017 Special Issue on Corpora in Language Learning and Teaching