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Showing 101 - 110 results of 452 for Virtual Environments

Negotiating Cultures in Cyberspace: Participation Patterns and Problematics
...Virtual environments as spaces of symbolic construction and cultural identity: Latin American virtual communities. In C. Ess & F. Sudweeks (Eds.), Proceedings, cultural attitudes towards communication...

by Kenneth Reeder, Leah P. Macfadyen, Joerg Roche, Mackie Chase
in Volume 08 Number 2, May 2004

Call for papers for a special issue on Semiotics in CALL: Signs, meanings and multimodality in digital spaces
...virtual study abroad, digital mapping, virtual linguistic landscapes, and others. Articles should be no longer than 8,500 words (including references, but not appendices). For specific guidelines,...

in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research

Review of Conversation and Technology
...virtual conversation. While work in relation to language learning has concentrated upon the potential of such virtual environments to improve motivation (Stepp-Greany, 2002), linguistic competence (Pe...

by Jean E. Conacher
in Volume 08 Number 1, January 2004

Review of Researching Language Learner Interactions Online: From Social Media to MOOCs
...virtual environments, even at beginning language levels. Chapter 14, by Messina Dahlberg and Bagga-Gupta provides a different angle on telecollaboration, offering an anthropologically framed study t...

by Elena Martín-Moje
in Volume 20 Number 1, February 2016

Digital-gaming trajectories and second language development
...Virtual Environments APA Citation: Scholz, K. W., & Schulze, M. (2017). Digital-gaming trajectories and second language development. Language Learning & Technology, 21(1), 99–119. Retrieved from h...

by Kyle W. Scholz, Mathias Schulze
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Mobile apps for language learning
...environments (Blackberry, WebOS [Palm/HP], Windows Phone 7) use different programming environments, all mutually incompatible. All of the different smartphone software companies make development too...

by Robert Godwin-Jones
in Volume 15 Number 2, June 2011

Qualitative research in less commonly taught and endangered language CALL
...Virtually Finnish Lehtonen and Tuomainen (2003) report on the Virtually Finnish project, a computer supported collaborative learning (CSCL) virtual Finnish learning community among second-year Finnis...

by Monica Ward
in Volume 22 Number 2, June 2018 Special Issue on Qualitative Research in CALL

Digital texts for learning Finnish: Shared resources and emerging practices
...virtual learning environment. Even when defining their keywords, the learners headed off in different virtual directions: one of them used the keywords article, research outcome, and sleep, and ended ...

by Juha Jalkanen, Heidi Vaarala
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

Challenging hegemonies in online learning
...virtual learning environment) such as Blackboard Learn or Moodle. The use of these systems makes setting up a course Web site quick and easy, while offering an array of course management and teachin...

by Robert Godwin-Jones
in Volume 16 Number 2, June 2012 Special Issue on Hegemonies in CALL

Review of The Power of CALL
...virtual reality to create rich, authentic language learning environments which can engage students and speed the process of second language acquisition. The book is full of practical tips. For examp...

by Charles Kisner
in Volume 01 Number 1, July 1997 Special Issue: Defining the Research Agenda – Language Learning and Technology