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Showing 101 - 110 results of 433 for Virtual Environments

Review of Researching Language Learner Interactions Online: From Social Media to MOOCs
...virtual environments, even at beginning language levels. Chapter 14, by Messina Dahlberg and Bagga-Gupta provides a different angle on telecollaboration, offering an anthropologically framed study t...

by Elena Martín-Moje
in Volume 20 Number 1, February 2016

Digital texts for learning Finnish: Shared resources and emerging practices
...virtual learning environment. Even when defining their keywords, the learners headed off in different virtual directions: one of them used the keywords article, research outcome, and sleep, and ended ...

by Juha Jalkanen, Heidi Vaarala
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

Mobile apps for language learning
...environments (Blackberry, WebOS [Palm/HP], Windows Phone 7) use different programming environments, all mutually incompatible. All of the different smartphone software companies make development too...

by Robert Godwin-Jones
in Volume 15 Number 2, June 2011

Review of The Power of CALL
...virtual reality to create rich, authentic language learning environments which can engage students and speed the process of second language acquisition. The book is full of practical tips. For examp...

by Charles Kisner
in Volume 01 Number 1, July 1997 Special Issue: Defining the Research Agenda – Language Learning and Technology

Challenging hegemonies in online learning
...virtual learning environment) such as Blackboard Learn or Moodle. The use of these systems makes setting up a course Web site quick and easy, while offering an array of course management and teachin...

by Robert Godwin-Jones
in Volume 16 Number 2, June 2012 Special Issue on Hegemonies in CALL

Review of Technology-Mediated TBLT: Researching Technology and Tasks
...virtual environments. Although I would have appreciated a heavier focus on tasks, the chapter is still interesting and includes a useful, detailed table comparing SCT principles and 3D virtual world ...

by Pia Sundqvist
in Volume 19 Number 2, June 2015

Review of Technology-enhanced teaching and learning of Chinese as a foreign language
...environments. Instead of providing details on LMS 14 Language Learning & Technology environments, Navarre discusses three tools that she deems useful for the language learning classroom. In terms...

by Frederick J. Poole
in Volume 23 Number 2, June 2019

Applying educational data mining to explore individual experiences in digital games
...environments is not new for L2 researchers but that it is the size of datasets being produced that is novel. He argues that this is largely due to the increased use of LMSs, personalized learning en...

by Frederick J. Poole, Jody Clarke-Midura
in Volume 27 Number 1, 2023

Review of Online Teaching and Learning: Sociocultural Perspectives
...environments on pedagogical practice. Varli begins the second section of the book with an exploration of practices and perceptions of ESL/EFL teachers in the virtual world Second Life (SL). Varli’s ...

by Emily Hellmich
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Review of Technology and the psychology of second language learners and users
...virtual reality environments and language learning apps. This book examines the interplay between technology and the cognitive and psychological differences among learners. Individual differences am...

by Alyssa Wolfe
in Volume 25 Number 1, February 2021 Special Issue: Big Data in Language Education & Research