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Showing 101 - 110 results of 849 for Instructional Design

New technologies, new literacies: Focus discipline research and ESL learning communities
...instructional model that engages high intermediate1 ESL students in sustained content study within collaborative learning communities and uses information technology resources to hone linguistic, ac...

by Loretta Kasper
in Volume 04 Number 2, September 2000 Special Issue Literacies and Technologies

Review of Technology-enhanced teaching and learning of Chinese as a foreign language
...design filter, Navarre illustrates both an effective design approach and how to integrate one’s design with current language learning standards (e.g., ACTFL or CEFR guidelines). Finally, for the thi...

by Frederick J. Poole
in Volume 23 Number 2, June 2019

English L2 vocabulary learning with clickers: Investigating pedagogical effectiveness
...Instructional Approach Clickers have been used as a classroom instructional approach in several fields to allow an entire group to respond to questions, usually multiple-choice questions (MCQs). Thi...

by Anne-Marie Sénécal, Walcir Cardoso
in Volume 28 Number 1, 2024

Review of Technology and Language Teaching
...instructional design and technology integration, such as the Community of Inquiry Framework (Garrison et al., 2000), the SAMR Model (Puentedura, 2006), and the RAT Framework (Hughes et al., 2006), t...

by Fei Li, Yabin Zhang
in Volume 29 Number 1, 2025

Student perceptions on language learning in a technological environment: Implications for the new millennium
...instructional design of technology (Lebow, 1993) and as a viable theory for language instruction (Blyth, 1997; Brooks & Brooks, 1993). This theory posits that students are not passive recipients of ...

by Jonita Stepp-Greany
in Volume 06 Number 1, January 2002

Computerized dynamic assessment of implicature comprehension in L2 Chinese
...design of the prompts. Table 1 Prompt Design Level of Explicitness Prompt Design Prompt 1 Allow participant to listen to the context and the target sentence again and then try a second time with...

by Tianyu Qin, Rémi A. van Compernolle
in Volume 25 Number 2, June 2021

L2 pragmatics and CALL
...designs include observational studies (i.e., focusing on classroom processes of intact classes) as well as interventional studies (i.e., investigating the effect of a treatment on the comprehension o...

by Marta González-Lloret
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...design of the physics-related activities was based on the instructional materials used by the instructor. The language-related activities were designed to practice the targeted vocabulary, grammatic...

by Yuchan Gao
in Volume 28 Number 1, 2024

How a Web-Based Course Facilitates Acquisition of English for Academic Purposes
...instructional design that provides guidelines for instructional developers to structure learning materials so as to accommodate sufficient situational exposures to language learning in non-English spe...

by Jin Chen, Safia Belkada, Toshio Okamoto
in Volume 08 Number 2, May 2004

Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
...designs and a medium effect (dweighted = 0.95) for within-group designs. Games designed for entertainment were found to be more effective than those designed for L2 education, although there is some...

by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022