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Showing 1 - 10 results of 13 for Ari

Review of Three Sofware Programs designed to identify lexical bundle
...ariomer@hotmail.com Reviewed by Omer Ari Review of Three Software Programs Designed to Identify Lexical Bundles Language Learning & Technology 37 REFERENCES Biber, D., Conrad, S., & Cortes...

by Omer Ari
in Volume 10 Number 1, January 2006

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...ARIS) and uses a block-based scripts format, like the popular Scratch programming environment. In comparison to ARIS, TaleBlazer is role-based, which provides the default structure (characters with ...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Games in language learning: Opportunities and challenges
...aried is the providence of games and their intent. As digital gaming has increased in popularity, we’ve witnessed an ever-greater variety in types of games (see this recent compendium). Most games a...

by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Fabula: A bilingual multimedia authoring environment for children exploring minority languages
...ari zen gatua (The Cat That Barked) Errobi Ikastola is a small four-class school in Cambo les Bains in the Northern Basque country. The teachers’ salaries are paid by the French government, but the bu...

by Viv Edwards, Lyn Pemberton, John Knight, Frank Monaghan
in Volume 06 Number 2, May 2002 Special Issue Technology and Indigenous Languages

Teachers’ technology-related self-images and roles: Exploring CALL teachers’ professional identity
...arious aspects of CALL teacher education, the present study, while acknowledging the usefulness of all three models, focuses mainly on the knowledge and skills learning models (e.g., the TPACK Model...

by Zahra Shafiee, S. Susan Marandi, Vahid Reza Mirzaeian
in Volume 26 Number 1, 2022

2013 Reviewer Acknowledgements
...ari Jill Pellettieri Manuel Peralbo-Uzquiano Mark Peterson Maribel Poza Nora Presson Peter Prince Eva Prionas Ravi Purushotma Paul Rama Mariana Aguilar Ramírez Jim Ranalli Leila Ranta Hay...

in Volume 18 Number 1, February 2014

Smartphones and language learning
...aries by Stockwell and Ballance concerning Stockwell’s (2010) article comparing vocabulary learning on mobile devices and personal computers. The discussion centered on whether the project’s design ...

by Robert Godwin-Jones
in Volume 21 Number 2, June 2017

From the editors
...arily to negotiate and update common ground in their collaborative activity rather than to compensate for L2 deficiencies. Our regular editor of "Emerging Technologies," Godwin-Jones, is taking a mu...

by Dorothy Chun, Irene Thompson
in Volume 10 Number 1, January 2006

Contributing, creating, curating: Digital literacies for language learners
...aries. Creating and sharing across modes and genres Much of the activity in globalized online spaces is within genres that are exclusively or primarily text- based. That includes blog posts, media r...

by Robert Godwin-Jones
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

Computer-Assisted Pronunciation Training (CAPT): An empirical evaluation of EPSS Multimedia Lab
...arification, k corresponds to number of questions (16), σi represents the variance of each question, ΣT is the total variance (224.94), and Σni=1 σi equals 16.7. References Adedapo, A. (2020). Ge...

by María de los Ángeles Gómez González, Alfonso Lago Ferreiro
in Volume 28 Number 1, 2024