- Investigating learner autonomy and vocabulary learning efficiency with MALL
-
...researching English as a Foreign Language in Taiwan for over 23
years. His research interests are in Rasch modeling and English as a Lingua Franca as it specifically applies
to language testing, res...
by Nigel P. Daly
in Volume 26 Number 1, 2022
- Multimedia CALL: Lessons to be learned from research on instructed SLA
-
...research would reject the practice of evaluating instructional materials through
checklists of task features alone. Second, SLA research exemplifies research methods which can be used
Carol Chapelle M...
by Carol Chapelle
in Volume 02 Number 1, July 1998
- Review of Exploring spoken English learner language using corpora: Learner talk
-
...researchers who would like to
embark on studies in this field. As a university language teacher and researcher myself, I am very lucky to
have come across Exploring spoken English learner language u...
by Xinhua Yuan
in Volume 22 Number 3, October 2018
- Announcements: News from sponsoring organizations
-
...Research, practice and critical
issues. Alexandria, VA: TESOL Inc.
Levy, M. (2000). Scope, goals and methods in CALL research: Questions of coherence and autonomy.
ReCALL, 12(2), 170-195.
Levy, M. (20...
in Volume 07 Number 3, September 2003 Special Issue Distance Learning
- Using a radical-derived character e-learning platform to increase learner knowledge of Chinese characters
-
...researchers have
focused on maximizing character learning (cf., Ho & Bryant, 1997; Huang & Hanley, 1994; Shen, 2005;
Zheng, 2010). To tackle this learning challenge, some researchers suggest using rad...
by Hsueh-Chih Chen, Chih-Chun Hsu, Li-Yun Chang, Yu-Chi Lin, Kuo-En Chang, Yao-Ting Sung
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology
- Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
-
...research and
recommendations for improving the methodological rigor and transparency in DGBLL research.
Keywords: Digital Game-based Language Learning, Meta-analysis, Digital Games, L2 Learning
Out...
by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022
- Implementing glossing in mobile-assisted language learning environments: Directions and outlook
-
...research somehow out of reach for a considerable number of researchers and teachers
in the field of language teaching and learning. In addition, a significant portion of research seems to have
taken...
by Hansol Lee, Jang Ho Lee
in Volume 17 Number 3, October 2013 Special Issue on MALL
- Towards an instructional programme for L2 vocabulary: Can a story help?
-
...Research, 52, 61–91.
Rodriguez, M., & Sadoski, M. (2000). Effects of rote, context, keyword, and context/keyword methods on
retention of vocabulary in EFL classrooms. Language Learning, 50, 385–412....
by Peter Prince
in Volume 16 Number 3, October 2012
- A review of technology-enhanced Chinese character teaching and learning in a digital context
-
...methods, and learning systems.
Research Questions
To bridge these gaps, the current study is thereby guided by the following research questions:
1. What has been researched in studies examining TEC...
by Michael Li
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- Foreign language teacher resources
-
...research, instructional methods and materials, program design and evaluation,
teacher training, and assessment in the following areas:
• Foreign languages
• English as a second or foreign language
• B...
by Jean W. LeLoup, Robert Ponterio
in Volume 06 Number 3, September 2002 Special Issue Technology and Teacher Education