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Showing 81 - 90 results of 483 for Human-Computer Interaction

Comprehensibility of AI-generated and human simplified texts for L2 learners
...interaction on EFL reading comprehension. Studies in Literature and Language, 1(4), 20–28. http://dx.doi.org/10.3968/n Bates, D., Mächler, M., Bolker, B., & Walker, S. (2015). Fitting linear mixed...

by Dennis Murphy Odo
in Volume 29 Number 1, 2025

Using machine translation to support ESL pre-service teachers’ collaborative feedback for writing
...interactions and challenging learning activities (Sjølie et al., 2021), such as providing feedback to students’ ESL (English as a Second Language) writing. In addition, it is important for PSTs to u...

by Linling Fu, Michelle Mingyue Gu, Tan Jin
in Volume 28 Number 1, 2024

Tools and trends in self-paced language instruction
...interactions as data is downloaded in the background as needed and kept in the browser memory (through JavaScript) until ready to be displayed or to be called upon in user interactions. SELF-PACED...

by Robert Godwin-Jones
in Volume 11 Number 2, June 2007

Integrating ChatGPT for vocabulary learning and retention: A classroom-based study of Saudi EFL learners
...interaction. This study contributes to the growing field of AI-driven language learning by demonstrating how structured, theory-informed integration of ChatGPT can effectively support productive voc...

by Safaa Mahmoud Abdelhalim, Raniya Alsehibany
in Volume 29 Number 1, 2025

Language testing tools and technologies
Language Learning & Technology May 2001, Vol. 5, Num. 2 http://llt.msu.edu/vol5num2/emerging.html pp. 8-13 Copyright ª 2001, ISSN 1094-3501 8 EMERGING TECHNOLOGIES Language Testing Tools and Technolo...

by Robert Godwin-Jones
in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing

Building the porous classroom: An expanded model for blended language learning
...interactions and substantial learning. Furthermore, the informal setting, complete with the option of all-day pajamas, can be inviting. On the other hand, interactions are constrained given the limit...

by Robert Godwin-Jones
in Volume 24 Number 3, October 2020

The impact of virtual reality (VR) pedagogy on L2 English learners’ oral communication and pragmatic competence
...interactions. In what follows, we discuss existing research involving L2 pragmatics and CALL. Then, we describe the context of the study, including how VR was integrated and assessed in terms of its...

by Melike Akay, Matt Kessler
in Volume 28 Number 1, 2024

A conversation with Robert Godwin-Jones
Host [H]: Hello, everybody, you lovely language and terrific technology people, to a new episode of Voices from LLT, the podcast of Language Learning and Technology. I’m your host, Hayo Reinders, and ...

in Language Learning & Technology Media

The effect of interactivity with a music video game on second language vocabulary recall
...human-computer interface, intended audience, theme, and interaction between players. Investigations have been made of second language learning in multiplayer games. Piirainen-Marsh and Tainio (2009...

by Jonathan deHaan, W. Michael Reed, Katsuko Kuwanda
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary

Commentary: I'm only trying to help: A role for interventions in teaching listening
...interaction hypothesis (that is, if interaction, specifically repair-motivated interaction, promotes comprehension, and if comprehension promotes acquisition, then interaction promotes acquisition). ...

by Michael Rost
in Volume 11 Number 1, February 2007 Special Issue on Technology and Listening Comprehension