LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 51 - 60 results of 480 for Virtual Environments

Sentiment analysis in virtual exchange: Comparing lingua franca and L1-L2 synchronous interactions
...virtual environments. The current study contributes to a growing body of research using sentiment analysis to examine interactions in virtual exchange (VE) contexts, which have been shown to be part...

by Margarita Vinagre, Marta Giralt, Ciara Wigham
in Volume 30 Number 1, 2026

Emotional CALL: Reframing technology-mediated language learning
...virtual worlds, online classes, social platforms, computer-mediated communication, and other digitally mediated learning environments. The value of Emotional CALL as a conceptual framing lies precis...

by Mariusz Kruk, Mirosław Pawlak
in Volume 30 Number 2, Special Issue: Emotional CALL

LITERALIA: Towards developing intercultural maturity online
...virtual environments. Her special interest lies with different forms of intercultural, tele-collaborative learning, such as tandem learning, and with the social skills needed to support virtual lear...

by Ursula Stickler, Martima Emke
in Volume 15 Number 1, February 2011 Special Issue: Multilateral Online Exchanges for Language and Culture Learning

Negotiation of meaning and codeswitching in online tandems
...environments therefore suggest that no more than four or five people should be assembled in any virtual locale at one time (e.g., Kitade, 2000). Yet even discussions among small groups are not always ...

by Markus Kötter
in Volume 07 Number 2, May 2003 Special Issue Telecollaboration

Review of Instruction Giving in Online Language Lessons: A Multimodal (Inter)action Analysis
...virtual classrooms. As online learning environments became the norm, new strategies and frameworks became essential to navigating the complexities of virtual teaching. In the monograph, Instruction G...

by Phuong Anh Nong, Stuart Seaborn, Tamara Mae Roose
in Volume 29 Number 1, 2025

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...virtual field trips. Students use Google Cardboard (an inexpensive virtual reality viewer) to have a 360° panorama of scenes. This holds the possibility of taking students on virtual field trips to ...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Using immersive virtual reality for the assessment of intercultural conflict mediation
...virtual reality for the assessment of intercultural conflict mediation Naoko Taguchi, Northern Arizona University Abstract This exploratory study adopted immersive virtual reality (VR) technolo...

by Naoko Taguchi
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning

Augmented reality technology in language learning: A meta-analysis
...virtual objects or digital and virtual information (graphics, sounds, and haptic feedback) in an authentic environment (Majid & Salam, 2021). The emergence of AR technology dates back to the 1990s. ...

by Juan Wu, Huiting Jiang, Shiya Chen
in Volume 28 Number 1, 2024

Enhancing multimodal literacy using augmented reality
...virtual objects in the classroom to better understand spatial relationships. Such an immersive hybrid learning environment, which combines virtual and physical elements, promoted deep learning and h...

by Hui-Chin Yeh, Sheng-Shiang Tseng
in Volume 24 Number 1, February 2020

L2 identity, discourse, and social networking in Russian
...Virtual Environments, Discourse Analysis INTRODUCTION With the emergence of Web 2.0, networking in online environments has become an increasingly popular form of social interaction that allows partici...

by Liudmila Klimanova, Svetlana Dembovskaya
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology