Search

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Ç Ł Ş

Showing 51 - 60 results of 132 for Green

Designing Task-Based CALL to Promote Interaction: En busca de Esmeraldas
...green for signals, blue for responses, and pink for reactions). English translation is provided between brackets. The data showed a variety of triggers: lexical items that prompted the negotiation for...

by Marta González-Lloret
in Volume 07 Number 1, January 2003

Collaborative writing among second language learners in academic web-based projects
...Greene (2000) observed a decade ago that theories for using technology in the writing class were as of yet underdeveloped. Yet some theories and models are emerging. This study is informed by the cul...

by Greg Kessler, Dawn Bikowski, Jordan Boggs
in Volume 16 Number 1, February 2012

“I do which the question”: Students’ innovative use of technology resources in the language classroom
...Green and Bloome (2005) make a heuristic distinction between ethnography-of-education (they cite the example of anthropologists or sociologists studying education) and ethnography-in-education (usua...

by Melinda Dooly
in Volume 22 Number 1, February 2018

Review of The Heinle Picture Dictionary: Interactive CD-ROM
...green card"), a voice will read the complete collocation. If, on the other hand, the choice is incorrect (e.g., "apply for" is matched with "your name"), nothing will happen, indicating that the att...

by Walcir Cardoso
in Volume 10 Number 3, September 2006

Focus on form in task-based L2 oral computer-mediated communication
...Green & Salkind, 2005). Results for each focus category are reported separately below. Lexical LREs Results for the repeated-measures ANOVA analysis on scores for lexical LREs (AudSCMC Dictogloss, ...

by Inigo Yanguas, Tyler Bergin
in Volume 22 Number 3, October 2018

How competitive, cooperative, and collaborative gamification impacts student learning and engagement
...green tick, we feel extremely happy. Earning badges or levelling up are positive feedback to our learning.’ However, gamification is reported to cause a feeling of inferiority for lower-ranked stude...

by Shen Qiao, Susanna Siu-sze Yeung, Xiaoai Shen, Jac Ka Lok Leung, Davy Tsz Kit Ng, Samual Kai Wah Chu
in Volume 28 Number 1, 2024

Interactive and Multimedia Techniques in Online Language Lessons: A Sampler
...green for correct answers and in red for errors. Jean W. Leloup & Robert Ponterio On the Net: Interactive and Multimedia Techniques… Language Learning & Technology 10 When the activity is completed, t...

by Jean W. LeLoup, Robert Ponterio
in Volume 07 Number 3, September 2003 Special Issue Distance Learning

The use of lexical complexity for assessing difficulty in instructional videos
...Green, 2008; Ying-hui, 2006). The current study seeks to further examine this issue. Lexical Density The term ‘lexical density,’ originally coined by Ure (1971), refers to the proportion of content...

by Emad A Alghamdi, Paul Gruba, Ahmed Masrai, Eduardo Velloso
in Volume 27 Number 1, 2023

L2 blogging: Who thrives and who does not?
...Green, 1998; Mackey & Gass, 2005), especially for what Mackey and Gass (2005) would classify as a reasonably high-inference coding scheme. To explain the analytical framework used in this second st...

by Rainbow Tsai-Hung Chen
in Volume 19 Number 2, June 2015

Becoming little scientists: Technologically-enhanced project-based language learning
...Green, Skukauskaite, & Baker, 2012, p. 312), the authors offer a rich description of both the project design and its implementation before moving on to an emic approach to the language teaching and ...

by Melinda Dooly, Randall Sadler
in Volume 20 Number 1, February 2016