- Exploring the blended learning design for argumentative writing
-
...design. The findings provide implications for future research
designing blended courses on argumentative writing and beyond.
Keywords: Blended Language Learning Design, Argumentative Writing, Collab...
by Tan Jin, Yanfang Su, Jun Lei
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics
- Announcements
-
...designed as a resource for researchers, designers, and teachers interested
in Computer Assisted Language Learning (CALL).
The CALL Catalogue is essentially a searchable bibliographic database. It cons...
in Volume 07 Number 2, May 2003 Special Issue Telecollaboration
- Methodological issues in research on learner-computer interactions in CALL
-
...instructional settings (Gass, 1997; Long, 1996; Pica, 1994).
Consequently, it makes hypotheses which are relevant to the design and study of CALL. First,
interactionist theory claims that linguistic...
by Volker Hegelheimer, Carole A. Chapelle
in Volume 04 Number 1, May 2000 Special Issue The Role of Computer Technology in Second Language Acquisition Research (Part 2)
- Exploring blended learning experiences through the community of inquiry framework
-
...Design and organisation, facilitating discourse, and direct instruction. Design refers
to both learning content and teaching approaches, while organisation refers to any adjustment made for
design c...
by Rui Zhang
in Volume 24 Number 1, February 2020
- Integrating ChatGPT for vocabulary learning and retention: A classroom-based study of Saudi EFL learners
-
...instructional design can amplify or limit these effects.
Research Gaps and Study Contribution
Although research highlights ChatGPT's benefits, most studies focus on informal digital learning conte...
by Safaa Mahmoud Abdelhalim, Raniya Alsehibany
in Volume 29 Number 1, 2025
- Promoting EFL students’ inferential reading skills through computerized dynamic assessment
-
...Design and Procedure
The research method design took the form of a ―sandwich‖ format (Sternberg and Grigorenko, 2002).
This means that the participants took a traditional static test as a pre-test w...
by Adeline Teo
in Volume 16 Number 3, October 2012
- The effect of interactivity with a music video game on second language vocabulary recall
-
...instructional design
Designers of educational games for the teaching of foreign languages should consider the type of
interactivity they are requiring from their users, especially if their game is b...
by Jonathan deHaan, W. Michael Reed, Katsuko Kuwanda
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary
- Announcements: News from sponsoring organizations
-
...Instructional design or development of Web courses/materials
• Online interactions and community
• Electronic resources for educators
Proposals can be for 45-minute sessions, 75-minute sessions, or el...
in Volume 08 Number 1, January 2004
- Call in the year 2000: Still in search of research paradigms?
-
...instructional designer
comes into play in CALL design:
One key to building robust dialog and animation exercises appears to be predicting and
controlling the likely variation in what students will ...
by Carol Chapelle
in Volume 01 Number 1, July 1997 Special Issue: Defining the Research Agenda – Language Learning and Technology
- Examining focused L2 practice: From in vitro to in vivo
-
...instructional design. In sum, the mission for second
language acquisition (SLA) research on focused L2 practice is to bridge controlled experimental trialling
and L2 learning in real classrooms guid...
by Frederik Cornillie, Wim Van Den Noortgate, Kris Van den Branden, Piet Desmet
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research