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Showing 31 - 40 results of 50 for Hung

Social media as an e-portfolio platform: Effects on L2 learners’ speaking performance
...Hung (2010) employed a quasi-experimental design on the effects of e-portfolios on EFL learners’ oral performances. Thirty Taiwanese EFL students participated in the study. The students from the con...

by Yan Zheng, Jessie S. Barrot
in Volume 26 Number 1, 2022

How competitive, cooperative, and collaborative gamification impacts student learning and engagement
...Hung et al., 2015). However, as mentioned above, the literature on gamification has focused primarily on the competitive features of game design elements rather than the social aspects (Dindar et al...

by Shen Qiao, Susanna Siu-sze Yeung, Xiaoai Shen, Jac Ka Lok Leung, Davy Tsz Kit Ng, Samual Kai Wah Chu
in Volume 28 Number 1, 2024

Blogging to learn: Becoming EFL academic writers through collaborative dialogues
...Hung, 2009). Yu-Chih Sun and Yu-jun Chang Bloggging to Learn: Becoming EFL Academic Writers Language Learning & Technology 44 In Sun’s (2009) study examining speaking practice on blogs, EFL s...

by Yu-Chih Sun, Yu-jung Chang
in Volume 16 Number 1, February 2012

Enhancing extensive reading with data-driven learning
...Hung, & Petch-Tyson, 2002; Hirata & Hirata, 2015; Sun & Wang, 2003). However, studies on the impact of DDL at the novice or intermediate-low level (e.g., Boulton, 2009; Hadley, 2002; Mizumoto & Chuj...

by Gregory Hadley, Maggie Charles
in Volume 21 Number 3, October 2017 Special Issue on Corpora in Language Learning and Teaching

Teaching Google search techniques in an L2 academic writing context
...Hung, & Petch-Tyson, 2002; Reppen, 2010). Johns (1991), who coined the term DDL, defined it as an inductive approach to language learning that makes learners explore linguistic data from a corpus (i...

by Sumi Han, Jeong-Ah Shin
in Volume 21 Number 3, October 2017 Special Issue on Corpora in Language Learning and Teaching

English L2 vocabulary learning with clickers: Investigating pedagogical effectiveness
...Hung (2017) explored the use of Kahoot! to promote speaking skills between two comparison groups, one using Kahoot! as a teacher-centered questioning approach, and another group using the technology...

by Anne-Marie Sénécal, Walcir Cardoso
in Volume 28 Number 1, 2024

Second Language Socialization in a Bilingual Chat Room: Global and Local Considerations
...hung out" with them in the cafeteria and other places in the school, and observed them doing class assignments and chatting online in the computer lab. The computer lab became a place where I frequent...

by Wan Shun Eva Lam
in Volume 08 Number 3, September 2004 Special Section on Global English(es)

Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
...Hung, K. H. (2011). The design and development of an education-designed massively multiplayer online role-playing game (EdD MMORPG) for young Taiwanese Mandarin-speaking learners learning English vo...

by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022

Exploring EFL teachers’ knowledge and competencies: In-service program perspectives
...Hung, 2009). On the other hand, these English teachers with developing TPC or TCK might need to redefine language learning Mei-Hui Liu and Robert C. Kleinsasser Exploring EFL Teachers’ CALL Knowledg...

by Mei-Hui Liu, Robert Kleinsasser
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL

Blog posts and traditional assignments by first- and second-language writers
...Hung, & Huang, 2014). Conversely, the present study puts the focus of the investigation squarely on the nature of the textual artefact. Linguistic and discourse aspects of student-generated texts a...

by Irina Elgort
in Volume 21 Number 2, June 2017